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Potdindy

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Everything posted by Potdindy

  1. Potdindy

    9lrogka Amazing

    To be fair, he has probably spent many many thousands of real currencies to get an account like that. Singlehanded paying into tanki so some other do not have to. Eventually he will hit legend and will be equal with all the rest of us
  2. This is a good response. I do think that a spectator feature would be amazing to add and might add another element to gameplay...ergo the ability to shows games no only from the user's point of view. This could make xpbp battles players have more footage to do highlights with, or players who just enjoy good games to rewatch
  3. Potdindy

    Your Opinion about tanki

    Holy crap I'm noob. How long has that option been there
  4. Potdindy

    Your Opinion about tanki

    One thing I've found suuuper frustrating is when I self destruct for no reason. I will land on my side and unflip myself but then I get the self destruct graphic. I just exit out of the client so I dont have to selfD, but it is really irritating when that happens. Lets not make ppl self for no reason.
  5. Potdindy

    Mad Tanks!

    Sure, I have been impressed by the feedback tho. There lots of helpful feedback here I think that devs can look through to see what people tend to want
  6. Potdindy

    Mad Tanks!

    Of course yes. They have mentioned that several times. However I hope they dont keep all of those changes like timer and number of players as they do make battles a lot easier to just bail or focus on self. Having 1 mult or being down 1 person is a lot bigger deal with 6v6 than 8v8
  7. Potdindy

    Mad Tanks!

    I'm not sure why they think that making battles shorter and smaller will increase teamwork. In a 5 minute battle, Id say most people simply want to achieve the most score for themselves, because 5 minutes later the game is over, so no reason to care about the team
  8. Potdindy

    Your Opinion about tanki

    Well said. I actually have not thought about augments and drones being the paying aspect along with skins. That seems like a really good idea as you can play and be competitive without any of those
  9. This is absolutely correct and one of the better differences in tanki in the last year/s. There are not many games that end with one team slaughtering the other in their base. Spawn protection might be the thing. Also during the mad tanks thing, the extra hp makes it had to quickly kill tanks
  10. Potdindy

    Let's Discuss Hammer!

    People have mentioned that HCAC is really good. Has Duplet disappeared as the go-to alt? I recall recently that duplet was what most/all hammers were doing
  11. Potdindy

    XP/BP aim in HTML5 (keyboard controls)

    Can you elaborate on this? How has it been changed. I found html shaft to be more difficult to control, but havent played flash in ages.
  12. Potdindy

    Good Bye!

    There is a good suggestion to be made for adding more cosmetics....ones that you can buy. These allow the more wealthy players to show that off while not hurting other players
  13. Potdindy

    Good Bye!

    Haha thanks. Its hard to play tanki for so long and then leave it. Ugh...I am weak.
  14. Thats interesting that ppl still use modiles vs it. Id say that gauss, freeze, fire, and rico are more deadly so I dunno why ppl insist on using rail and thunder prot
  15. Potdindy

    Good Bye!

    I mean, Ive spent too much time on this game lol but every time I try to leave I end up playing a few months later
  16. Potdindy

    Good Bye!

    Its hard when you get used to a game/hobby and when its not there you miss it.
  17. Potdindy

    Good Bye!

    Have fun!
  18. Potdindy

    Mad Tanks!

    I guess, my point is that kills dont win the battles unless you are actively helping the team. For example, in siege, if you can get a ton of shots around the point then your heavy cap is making a huge difference. I tend to get a ton of shots on them even tho most dont kill and can use speed to quickly go to whichever point needs to be capped
  19. Potdindy

    Let's Discuss Shaft!

    You go standard settings? how does ares controls work for a scoped precision turret
  20. Potdindy

    Let's discuss Wasp!

    See, I dunno why they picked on one specific turret to give an augment for. Its like if they sold a "twins immunity" augment
  21. Potdindy

    Let's discuss Wasp!

    I can answer this. Im bad at driving. seriously tho, not sure why so few ppl use this hull. When I see a good wasp player, they almost always are very effective and disruptive. example: i was playing assault as the attacker vs two freeze wasps...I couldnt ever get to the defending base before Id get frozen. Id kill them a lot but they kept coming! we lost
  22. Potdindy

    Let's Discuss Shaft!

    So, lately Ive been seeing fewer shaft heavies and more faster shaft builds. What are your favorite ways to run shaft. Hull, augment, game mode etc. I love shaft/wasp/LCs in Cp and siege. Siege especially, as i can put heavy fire on the base from a distance and then bomb time.
  23. Combined with fire and freeze means you have a fast and hard to kill tank that can dominate
  24. Potdindy

    Matchmaking Concerns

    See, I dunno, im making more crystals than ever before. Tanki is just handing them out in huge numbers. Not sure why ppl are not getting good crystals
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