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PirateSpider

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Everything posted by PirateSpider

  1. PirateSpider

    Preparty

    50 speed boost? Bruh! It should be armor boost or damage boost, not speed boost.
  2. PirateSpider

    Ideas for Hulls and Overdrives!

    Your perception of crusader seems to be that it should be this overpowered ability like the others. If that is the case, then you need to look at differently. Think of it as basically a secondary turret with a very long reload. Think of it as a weapon that can somewhat allow melee to short ranged turrets bypass their range limits.
  3. So there's two augments that are basically sledgehammer rounds now.
  4. PirateSpider

    Ideas for Hulls and Overdrives!

    I mean if the enemy is a light or medium user, then maybe its best to not use it against them because of their speed. Its recommended to use it against heavy hulls. Its especially useful against titan domes, since it doesn't need to be within range, just a clear line of sight. Another thing to note is that since the cannon is lower than the turret, its best not to use it against enemies who are on a higher elevation than you. But it should be fine to use it against enemies who are on a lower elevation than you. Since crusaders OD has one of the fastest charging rates in the game, then improperly using it becomes less detrimental compared to ODs with longer charge rates like say Viking for example.
  5. PirateSpider

    Ideas for Hulls and Overdrives!

    Crusader isn't meant to be used at short range. The only time that its necessary is if the target in question poses a huge threat in battle.
  6. I wonder what will the devs do when they see many of the players blocking one certain map? Will they eventually remove that map or will it just start to be a waste of space in the pool?
  7. PirateSpider

    Let's Discuss Matchmaking

    Heehaw.
  8. PirateSpider

    Tanki Birthday: TankiFund

    You could probably buy the cheapest bundle to get a chance to earn some tankoins if you're feeling up for it. Maybe its a completely new feature they're thinking about adding?
  9. https://pages.tankionline.com/birthday?lang=en
  10. PirateSpider

    Upgrade Mk5-10 to Mk6

    I recommend for mk1-mk6 to only buy 5 upgrades on each modification. After that, focus your crystals on brutus, a desired second drone, protection modules if you have any, or diversifying your garage.
  11. PirateSpider

    Ideas for Hulls and Overdrives!

    That's not a valid criticism. Also I noticed you replied in a bunch of topics back to back with hardly any thought into them. They looked rushed. What's up with that?
  12. PirateSpider

    Let's Discuss Matchmaking

    Well, that's MM for you. Never putting you in a decent match once you reach the high ranks. Only today? Clearly it doesn't work properly. I miss the previous system where you click a button and a map pops up, but doesn't put you in it. It shows you the players in it and what their ranks are. What map it is, how much time is left in it. And what's everyone's score so far. You like a battle you're looking at, you hit join and it'll put you on either team. That was a pretty good system, worked like a charm.
  13. PirateSpider

    Let's Discuss Matchmaking

    He literally said that the battle length was decreased from 15 minutes to 13 minutes. So instead of having 15 minute battles, we now have 13 minutes battles.
  14. PirateSpider

    Tanki Birthday: TankiFund

    So a couple questions regarding this. How long is the livestream? If we were chosen as one of the winners, is there another way to notify us besides the livestream?
  15. PirateSpider

    Tanki Birthday: TankiFund

    Nvm, it updated. I thought I was gonna get scammed $60 there bruh.
  16. PirateSpider

    Tanki Birthday: TankiFund

    Does the progress update every hour or so?
  17. PirateSpider

    Tanki Birthday: TankiFund

    Half the skins in there are LGC. And every augment in the fund are all pulsars. Not only is there a concern that it'll dramatically increase the amount of pulsars in battle. But the tanki fund this time is disappointing. I was hoping for variety.
  18. PirateSpider

    Tanki Birthday: TankiFund

    I mean, it doesn't have to be what I put out. I was just using that as an example. It'd be ok as long as there's variety in the fund.
  19. PirateSpider

    Tanki Birthday: TankiFund

    Anyway, its disappointing that there's so many pulsars and LGCs in this fund. Would've been more interesting if it was something like this: -Burning augment for shaft (forgot what it was called) -Pulsar augment for isida -Adaptive Reload for hammer -Hyper speed for thunder -Large Caliber rounds for railgun And Firebird LGC, Hammer XT, and Thunder UT for skins.
  20. PirateSpider

    Tanki Birthday: TankiFund

    @NikmanGT, can you or another mod forward this?
  21. PirateSpider

    Ultra Weekend May 19th-21st

    Didn't even notice the reveal for the new ultra weekend. Thought this was a topic for the old one, lol. Anyway, I like that the the majority of the missions here can be progressed and completed simultaneously. And the event mode is a solo mode, so the winning team mission can be completed there. Pretty awesome.
  22. Man, I can't remember the last time I played an actual pro battle. At least a few years ago. In those days, he would've gotten only 50 crystals max, lol.
  23. PirateSpider

    Card will not work

    Maybe your card isn't accepted by tanki? If I were you, I'd check to see if your card is on the list of accepted cards. A personal suggestion from me, I would just buy a gift card (ex. One for the Google play store.) Then use the balance to buy the tankoins.
  24. PirateSpider

    Ideas for Game Modes!

    @TheCongoSpider Came up with 2 more. One was desired roles. For example, you are the the main healer for the juggernaut, which is the reason your juggernauts survive such a long time despite taking heavy damage from the enemy. Then you become the juggernaut, and no one is able to heal you. You die and have to respawn, the team is practically disorganized in this period of time, another juggernaut dies. The enemy just got 2 points in a span of 10-15 seconds. A similar case can be made for juggernaut protector. For juggernaut killer, if they don't keep killing the enemy juggernauts then it increases the chance of your juggernauts dying. The other point he made was about uncomfortable controls especially on mobile. Using tracked hulls is more difficult on mobile than using hovering hulls on mobile. It gets worse when you don't have the most comfortable control settings. I'm not sure if pc players experience this too, but the impact force is so brutal on mobile. And lets not forget there's no options button in the pause menu of mobile battles. There's one more point I want to add. What if something urgent came up and you're the juggernaut? What do you do then? Do you ignore the urgent thing and continue playing? Do you risk possibility of being considered a multi or sabotuer, even get your account blocked and focus your attention on the urgent matter?
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