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Everything posted by PirateSpider
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Yeah, I too don't think it'd be suitable for a regular game mode, but it sure would be fun as an event game mode.
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The rest are coming from battles. You're gonna need to play at least 3 battles a day. And to be as realistic as possible, lets say you earn 2 stars per battle. So: 3×2 =6. 6×15=90. So there's your missing 81 stars, plus a little extra if you follow this routine to the end.
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Two reasons: 1) It gives players an alternative way to complete the mission. 2) I don't wish to contribute to the already cluttered mission pool, I'm trying to find ways to decrease the clutter. (Meaning there are way too many missions, mainly for specific game modes.) That is also why I wanted to combine a bunch of missions like capture flags + score goals.
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So these are the missions in their current state: -get 100 kills with melee range turret. -get 100 kills with short range turret. -get 100 kills with mid range turret. -get 100 kills with long range turret. -get 100 kills with light hull. -get 100 kills with medium hull. -get 100 kills with heavy hull. I would like to change it to this: -get 100 kills with melee range turret or kill 100 melee range turrets. -get 100 kills with short range turret or kill 100 short range turrets. -get 100 kills with mid range turret or kill 100 mid range turrets. -get 100 kills with long range turret or kill 100 long range turrets. -get 100 kills with light hull or kill 100 light hulls. -get 100 kills with medium hull or kill 100 medium hulls. -get 100 kills with heavy hull or kill 100 heavy hulls.
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valid Increase the inactivity period for DM, solo JGR, and parkour modes
PirateSpider replied to PirateSpider in Ideas and Suggestions
Well, you were technically right that removing it would come with abuse. And I didn't think about it when I first made the idea or how big of a problem it would be. Basically if it was removed then players could just easily complete the finish battles or be in winning team missions by going into solo modes and being AFK. -
I mean criticism is fine but wouldnt the players be much happier if they didn't care so much about what the game does? If you're wondering, yes I still do care a bit about what they do but not anywhere as much as I used to back in the days.
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Finally. Looking at its ugly mug really was detrimental to my gameplay experience since it made me unable to do anything in the battle. And then two minutes later I would be kicked for inactivity.
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So wouldnt it be better to not waste your breath on the devs so much, and just see where it goes?
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Was he going around telling people he was gonna find their location and other personal information?
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No ones "taking offense" or "crying" about it. We're just explaining the reason why it was removed. If anything, you're the one crying about a silly question being taken down. Anyway, since you wont listen to reason, enjoy having your questions taken down. I actually have tried many times in the past to get the devs to listen to the players but to no avail. But now, I think its best to go with the flow. If it gets to the point where the devs cannot sustain the game in any way, then it was fun while it lasted.
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Maybe the devs haven't seen a need to do them since everyone is answering them in the "Lets discuss Questions to Developers" topic.
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When will you start optimizing and maintaining the servers again?
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So a game that you aren't enjoying is also your preferred game to play? So you don't consider this post as a complaint? Well if its the manufacturer's job to also inspect the part, then sure. But if not, then its not the manufacturers fault but the inspector for considering the part as acceptable. Do you really think that questioning the person harshly will encourage them to do a better job?
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With that kind of question, what kind of answer would you expect from the devs? How are you getting "constantly screwed over"? The way I see it, you're the one screwing yourself over. You don't like how the game is, and yet you still play it. So why is that?
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You're missing the point. Asking that kind of question is rude, harsh, and often times disrespectful. Its like when an airplane manufacturer makes a mistake on a part and then the boss comes in and asks: "Are you trying to get people killed?" Obviously to a lesser degree but still.
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Well looks like they really are gonna go through with the stars change. Super missions will now give 15 stars upon completion. Will weekly missions give 10 stars each? What will happen to old daily and weekly missions?
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These are my most interesting collection of rocks in the small category.
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Wire wrapped this just a few days ago at work because I was bored, lol:
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You're not the only one.
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Kinda concerned about the stars part. In 15 days, if we get all three daily missions done each day with 3 stars per mission, we would get 135 stars. With 3 battles of 2 stars everyday, we'd be getting 90 stars total. What will become of weekly missions and special missions? I hope they give out a grand amount of stars like 10-15 per mission.
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From the video, looks like you gained 1 legendary and 7 epics
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I don't know, man. These days you can easily get alot of supplies in just a short amount of time, simply by doing missions and even more so if you did them during the challenges. Crystals these days are becoming a bit harder to come by it feels like.
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That must've been annoying. Imagine having to make a few clicks for one container and then having to do that 1980 times.
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valid Mobile: players on their sides should be allowed to point their turret to the ground to get themselves back upright.
PirateSpider replied to PirateSpider in Ideas and Suggestions
That's what I mean. -
valid Mobile: players on their sides should be allowed to point their turret to the ground to get themselves back upright.
PirateSpider replied to PirateSpider in Ideas and Suggestions
Its actually not possible on mobile to just simply point the turret to the ground.
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