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Patch Update #839 - Released 7th August 2026


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On 8/6/2026 at 9:00 AM, Marcus said:

All augment icons now feature a new color coding corresponding to their rarity.

  • (Note) Augment rarity is now indicated not only by the icon's contours but also by the icon's main color. The main icon color is no longer personalized for different augments, with the exception of Excelsior and Phoenix augments

I cannot conceive a single reason for this change. Not only does it look both ugly and lifeless, it'll now be a peeve for me as every time I go to the garage I think I'm using AP Immunity instead of EMP. Why make the icon colour the same as the contour? 

Every way I look at it, it's just a step back from what it was. 

On 8/6/2026 at 9:00 AM, Marcus said:

Smoky

  • "Autocannon" augment

    • Regular damage reduction is changed from -50% to -35%

Always found it funny how close to Ricochet Autocannon was damage and firing rate-wise. Now Autocannon gets to have +30% normal damage added to it, along with the already higher critical damage and chance, and infinite firing. 

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Tomatina is proof that the Game doesn´t need One Shot kiIIs for peopIe to have fun.

OnIy Shaft shouId have the abiIity to One Shot, if it aims and shoots at the turret exactIy.

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