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Everything posted by wolverine848
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update Patch Update #675 - Released 14th January 2022
wolverine848 replied to Marcus in News Archive
How can you get an item you already have? That's just stupid. So not only are rewards lowered, sometimes you get a BIG FAT NOTHING? ? Won't be long until buyers are the only ones able to use drones other than Brutus. -
update Patch Update #675 - Released 14th January 2022
wolverine848 replied to Marcus in News Archive
Hammer ... what? ? -
Battles tonight so are just atrocious. ALL are so one-sided it's laughable. Instead of tweaking every single turret all the time - how about fixing MatchMaker. It blows. ? And by the way... that was NOT a nerf to Freeze. See more of them than ever, and killing as fast (or faster) than before.
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update Patch Update #675 - Released 14th January 2022
wolverine848 replied to Marcus in News Archive
Um... even before the change one of my accounts is resorting to Brutus because I'm down to 250 batteries. -
update Patch Update #675 - Released 14th January 2022
wolverine848 replied to Marcus in News Archive
Not while it still has AP and Jammer effect. Remove the AP from this "support hull" and we can talk. -
Kind of moot. Used to be if you wanted advantage you needed lots of crystals to upgrade fast and get ahead. Fast-forward to todays game where crystals... really don't do as much as they used to. In order to compete/get-ahead you need the items crystals won't buy. All those ultra-rare augments, armadillo and 4th slot. They've just moved the goal-posts - it's an illusion. Just like when they gave everyone lots of supplies... but then introduced Drones.
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You got part of it right. ?
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It IS quite dumb. It is a ridiculous turret. But that's how the Devs roll these days... I mean - there's now 4 hovering hulls that are all-but-immune to flipping over.
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I don't care if it's blatantly worse. Making another item OP does NOT make things better. Also don't care if it's the developers "trend". It will just drive more players to quit. I'm currently on that edge right now. CAN NOT stand playing against AP augments, and especially paladins. I have quit more battles in last 4 months than I had in previous 3 years.
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How long is the lock-on? What other turret can stun-lock an enemy like stun-striker can? For a -15% Crit damage it gets 3-4 shots at a "naked" target? Assuming it live that long... NO! ?
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"Can" be... but it's not. By far the minority of augments. A lot more EMP, stun and... AP than there are heat augmets. And then there's the flavour of the month - Paladin. And with hornet making a come-back there's no way heat is more popular than AP. It's not even close. I have HI, and barely use it.
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AP is not your fav choice because you have augments that majority of players do not have.
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AP bypasses the Defender drone of course. Supercharge grants critical, but that only bypasses module, which may or may not be there. Everyone has DA, even if it's just regular DA. I don't believe for 1 second many players would favour HI over AP immunity. One is instant death on next hit while the other at least allows an RK to remove the effect. AP causes so many deaths it's silly. Battles have so many enemies (too many IMO) that the chance of a tank surviving after getting AP-ed is miniscule. More often than not it's a team-mate of the tank that caused the status effect that kills the AP-ed tank.
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What Is Your Opinion About the Current State of Tanki Online?
wolverine848 replied to Maf in Game Discussion
And of course Tesla-Paladin is still ruining CTF mode. -
What Is Your Opinion About the Current State of Tanki Online?
wolverine848 replied to Maf in Game Discussion
They give up nothing to get the long-distance-healing. So yeah... kind of OP. I thought it was goofy when they announced it and I still think it's goofy today. -
What Is Your Opinion About the Current State of Tanki Online?
wolverine848 replied to Maf in Game Discussion
And ppl complain about Isida making it hard to kill targets. The shafts don't even need to go into the danger zone to do that. ? -
There are a LOT more AP augments in battles than there are AP immunities. that's what I mean. Then there's Paladin and Hornet OD.
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No wonder there are so many players running around with that ridiculous combo. Until Devs start putting as many hull-immunities in Challenges as they do the turret augments the game will stay unplaybale.
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It's really, really dumb you have to check every single day. Makes no sense - unless - they want ppl to fail...
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whew. ?
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Better not. Already enough counters to the dome.
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I hope you are not suggesting smoky AP be buffed... ?
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No. And who cares about the interface if the battles have very little fun. They are terrible - many ending 7-0, with too many OP pay-to-win augments.
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OR... it means the other team has some noobs that started off as JUG. Can't stand it when battle starts and the default JUG on my team charges recklessly over to enemy team and gets wasted. 1-0 when I've just barely spawned. E-X-I-T
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Well... now I've given up trying to finish those other missions - no real point. Because of that I will play less.
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