-
Posts
1 535 -
Joined
-
Last visited
-
Days Won
20
Everything posted by Cleric
-
Currently, Paladin's OD healing scale of damage damage bonuses. It isn't too consistent with the rest of the ODs which all of them deals fixed amount of damage (except Viking, which makes sense). This will also prevent super healing from Crisis and Booster, while allowing Crisis users to apply effective healing in defense mode. Suggest changing it to 90 - 100, given most of the players have boosted damage on all the time.
-
The typical camper in Siege mode who never leaves spawn and contributes nothing but his own K/D (which quite frankly no body cares). This is how the game ends up. That only death is from me BTW. Thanks to Tanki's design on how hard it is to raid the enemy's spawn without getting killed. And as soon as he died once, he immediately switched protection against me. He is so afraid of getting killed that every time he saw me rushing toward him, he either solo-ult me or just run away despite having a significant advantage against me (50% reduced damage, many vs one, AP augment)
-
That's not a fair comparison. First of all, crystals are essentially liquid assets, which naturally have a higher value (not on the number side of things, but what it is actually worth). Think of that as having $500k cash vs $500k worth of land (in which there is no guarantee you can find a buyer to sell, or whether you actually like the land in the first place) if you are not familiar with finance. Second, does mines actually worth the price the game is selling us? The game says it does, but we all know that's not the case for 99% of us. So I won't say that's equivalent.
-
This is exactly the reason why the Devs will never going to tell you how the loot box system actually works under the hood. So that they have room for adjustments if needed. IMO, this is even worse than going into a casino, at least the rules of all the games in a casino are clear so it is possible to calculate the expected return without playing. In here, well...
-
FYR, in TX, there was a series of skins called "Gold" (yes, no XT, just Gold). I guess it kind of makes sense here as well. Anyway, I'm pretty sure the new XT skins (or whatever that is called) will be separate skins instead of replacing the old ones, especially from the business point of view. Though I would love to see the TX XT skins being implemented in TO. Those are the most good-looking ones IMO.
-
Absolutely agree. It is supposed to be a Mr. Obvious statement (you literally take 50% reduced damage with protection, what do you mean "it isn't that terrible"?), but for some reason, it is not obvious for some individuals here, which is mind-blowing.
-
Don't give the Devs ideas, they may start putting these into future events
-
You don't have to predict. All you need to do is to scroll up and read what the big red banner said. Tada!!! I was providing an answer while correcting yours: which is it's not the OP's fault, but Tanki's fault. So, there's nothing he can do on his side to fix it. And if you get lucky enough and manage to get in the game, open the chat and see how many people are talking about it.
-
And it doesn't (work). Obviously, that's because Tanki messed up again. And it's weekend. So by the time it is fixed (it would be a question of whether this will be fixed in fact), the free loot boxes would have already gone
-
Isn't that stupid enough? It's like some one tried to pretend to be a racist on the street. Do you expect him can just walk away like nothing happened while telling everyone around him it's just a prank? I don't understand how he came up with this idea and thought it will be funny in the first place.
-
Ah, the classic "bug fix; add more bugs to fix later" scenario. Previously it's just a visual glitch of 9999. Now you just lost server connection for no reasons from time to time
-
Pesty campers in Siege mode, typically using either Magnum or Scorpion, who never leave spawn the entire game and still managed to get a high score. I blame both the Devs and the player for this. Devs: Intentionally making camper's life easier. What the hell is the two Mr. IgnoreAllCovers doing in this game? And how on earth does capping points worth less than going for kills in CP and Seige? This is a CAPTURE THE POINT mode god damn it. Not to mention a whole bunch of augments that managed to make uncampable turrets into camping machines Players: Yeah, those decided to camp just to make their K/D look prettier (nobody cares) while ignoring the objective completely, watching his own team sunk and make the opponent's life harder Oh and they usually Alt + F4 the moment people managed to get close and was about to end his miserable life.
-
It doesn't surprise me. This is supposed to be a premium item after all. But I hate the fact that some turrets get so many OP options while others are completely left in dust (yes, I mean Vulcan). Also, can we start changing the name of the game to Camper Online? So far most of the "new features" are essentially making campers easier and more efficient.
-
Hate? Nah, I pity them. The fact that they are willing to spend 3k euro on a virtual cosmetic item shows how poorly their wealth management awareness is. Or maybe that's not even their own money.
-
But this is the "new stuff" we are talking about here. $69 for this? Nah, you are underestimating how much some of us are willing to pay. Let me remind you how much some idiots here are willing to pay for a drone cosmetic. That's the amount you should be used for estimation.
-
I wonder how it looks like then. I bet it will be the top price in the next P2W event. And some idiots are gonna spend 3k Euro on it.
-
Yeah, another "new feature" right?
-
Which is by definition, a P2W event. I'm not against this type of events. They do me no harm. I'm not gonna be part of it simply because it doesn't have things that I want (namely Vulcan augments) But you may want to reflect to your PMs that hosting a consecutive P2W events is properly not the best idea ever. It's literally telling the F2P players that "suck it, you are part of the product. And all I care is the paying customers". Although that's the truth, the "product" is not supposed to figure that out. Or at least give them enough incentive to make them stop thinking about it, which is something your company failed to do for a very long time.
-
The point is to encourage big spenders to compete themselves, ideally keep buying the bundle for Shamrocks. The fact that the rest Shamrocks on team change is intentionally designed to introduce switching cost and hopefully diacourage big spenders from abandon ship
-
Well, The application fee is not cheap for F2P players Only the biggest spenders will get the top rewards. After all, no matter how much a person can grind, no one can beat the power of a credit card. F2P players should be able to get some rewards though, although most of them are just filler rewards So is that P2W? Absolutely. That's how your business model works after all. I get that. But can't you at least cover it up a bit? At least try to make it looks less desperate. And definitely not hosting multiple of them in a row. It's literally screaming:
-
This is properly getting ignored when the Devs are busy making "new drone replacement" augments, but anyway... Paladin Increase the charging rate Reduce duration Remove the status effect immunity i.e. only AOE healing is left With multiple nerfs, Paladin's OD is no longer OP as before. I get the Devs tried to compensate the nerfs by increasing the duration, but I doubt many people will manage to survive the entire duration if he/she is not camping. It will be better to make the OD being able to use it more frequently instead. Crusader Significantly increase vertical aiming angle Can also add a bit of homing as well to compensate for the fact that it's so easy to miss (not to the degree of striker through) Significantly increase projectile speed Reduce AOE radius Can also remove it completely It is meant to be a single-target sniping ULT, but it absolutely sucks at doing it, period.
Jump to content

















































