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Maf

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Everything posted by Maf

  1. I agree. There should always be at least one crystal kit available. However, keep in mind that with this new system it's quite pointless to expect exactly the one kit you want. A better option is to compromise, so, for example, if you wanted Hunter with Smoky, maybe you could buy a kit with similar equipment, like another medium range turret and medium hull.
  2. Under review The system is intentionally made this way in order to balance the amount of stars players are receiving. By removing the link between teammates, you're allowing each player to obtain the maximum amount of stars in every battle, which could negatively affect the economy. The counterpoint to this, however, is the fact that even now you can conspire (or just get lucky) with your teammates and have the same score at the end of the battle, which could potentially give the whole team 3 stars each with minimal effort (70 battle points). So I'm not sure how this new system would actually compare to the one we have, but I definitely agree with the idea itself. It would help reduce these frustrating moments where you just managed to catch up to first place, but he makes a kill in the last second and "steals" your extra star.
  3. This is just how the conversion was done. Developers said that since players like you have a significant temporary advantage, you will quickly progress through the ranks and gradually lose the advantage until everyone else also has Mk7s. It will take some time, but the system will balance itself. As this has been thoroughly discussed already, there is no point having this topic around. Closed.
  4. Maf

    Locked up indoors? FUN AWAITS!

    No, x2.25 I know most schools are closed, but don't forget to study your maths! ?
  5. Maf

    Locked up indoors? FUN AWAITS!

    Man I really hope I don't get this carnivorous thing. I've been vegan for 10 years now and would hate to break the streak!
  6. Maf

    V-LOG Ep #245

    Gauss has one shot colour at the moment, available in the Shop bundle.
  7. I'm not sure about the "will never" part. Situations change and sometimes a different approach needs to be attempted. In the grand scheme of things this doesn't feel that bad - maybe the alteration isn't even particularly useful and is more of an annoyance rather than a serious enemy? Haven't met one in a game yet so can't tell for sure.
  8. Maf

    Ideas for Game Modes!

    I think it will destroy the game mode. Devs don't have enough time on their hands to spend weeks and weeks balancing this feature, but if not properly balanced then it will completely ruin the game mode for certain turrets. Idea itself is interesting and definitely original, but I would rather just have the power of the pass increased, or even have a variable pass power where pressing and holding "F" increases power of the pass just like with the Magnum shot.
  9. This is a bit strange, since removing splash-damage is a complete alteration on its own, with a single advantage and disadvantage (e.g. Thunder, Twins, Rico).
  10. Check if you're able to post a new topic in Ideas and Suggestions. Only Advanced group should be able to post new topics there, so if you can't - it means there's an issue.
  11. Wait, so at the moment the regular shot is like Smoky, but the sniper shot is basically Hunter's OD that works at any range, has no warning, AND also deals damage? Seems insanely OP for high rank battles.
  12. This. Each activation of Hyperion uses 5 supplies, and some other drones act in a similar way (e.g. Booster).
  13. Maf

    Map Prop/Sprite Count

    Cool. I don't know what to do with this information.
  14. Maf

    Tanki Picture of the Day - Have any?

    A certain someone accidentally merged PotD and TPotD, and now we're trying to split them again ?
  15. Guys, I'm not sure why you're saying it would be OP if values are always possible to adjust before anything gets implemented. Doubling the duration/range is definitely too OP, even for a drone, but in that case the bonus could just be +25% or even +10%. This is just about the concept itself, which I think is actually pretty clever.
  16. Maf

    Tanki Picture of the Day - Have any?

    Just a note for everyone. This topic will be undergoing some maintenance for the next few days. You may end up seeing some of the last few pages being empty (meaning the page has no content and gives an error), but other than that there should be no other issues. Sorry for inconvenience <З
  17. Maf

    Make the Game Harder

    I don't know man, maybe I'm just bad, but at high ranks where everyone has OP gear I find that it's actually not that easy to dominate. The modifications conversion did have issues which gave some players a big advantage, but the advantage is temporary since you will gradually lose it as you progress through the ranks.
  18. Maf

    Bouncing Areas

    It's basically a discount Ricochet
  19. I think the issue is in the way the force is applied to surrounding tanks. It doesn't matter how much you buff it, because if the force is applied in the wrong direction then it won't be helpful regardless of how much of it there is. What's needed is a change in the physics of the push.
  20. There is no need to "expose" specific youtubers and their accounts when the underlying issue is within the game itself. Yes, youtubers get sponsored by Tanki and thus get a lot of bonus crystals and supplies, and helpers get some too (though definitely not as much as you think). However, keep in mind that none of these items are any different from what can be obtained by normal players by buying it with real money, or, in theory, even just by saving up crystals earned for free. If the developers/administration didn't want helpers and youtubers using these bonuses on low rank accounts, they wouldn't have allowed it to happen in the first place. The main problem is with the P2W nature of the game, which has been a topic of debate pretty much the whole time this game has existed. Yes, these "RTL" accounts are ruining the game for new players, thus contributing to reducing the overall number of active players. But this will not be fixed simply by removing the aforementioned bonuses. What needs to happen is a rework of the economic model, in order to protect lower ranked players from being dominated by players with maxed-out gear. But as said by developers themselves, the game has existed for far too long to experience such drastic changes to the economy. As someone who started in 2011, I can tell you that nothing changed. Back then it was all the same - most people playing without supplies until that one buyer guy joined and changed the course of the whole match by using his unlimited supplies non-stop. In many ways the game actually got better, since equipment is now more affordable and the equipment-rank relationship has been adjusted to be more friendly to free players. It's still hard to compete against buyers, but the bias is necessary for this free-to-play game to survive. If you have any constructive feedback and suggestions that you would like to share, you can post them in the complaint book. I can see you already reposted this message there, but we would appreciate more specific feedback besides just "fix your game". Closed.
  21. They believed they could fly.
  22. Maf

    Old Madness Map

    Oh yeah, right. Because of the great height people would constantly self-destruct when they jumped off the top and tried to correct their fall by shooting mid-air. I'm guessing the help desk received tons of complaints about that, so they decided to 'fix" it by removing the need to jump. Pretty sure that's the actual reason.
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