-
Posts
491 -
Joined
-
Last visited
-
Days Won
12
Everything posted by Son_Goku
-
under review Change how you report someone's gameplay while in a battle
Son_Goku replied to Son_Goku in Ideas and Suggestions
Well, Minecraft is full of 9 year olds who have no idea what they're doing, so I can imagine them having lots of false reports. If you look at any other of the big games - be it Valorant, League of Legends, Counter Strike or also World of Tanks, you would see that they all require a player to provide a reason to why they are voting someone. Those games are the games Tanki should take inspiration of anyway, and not Minecraft, as its gameplay is completely different. I really doubt this would happen, and if a player reported someone's gameplay just to insult the battle moderators, they should obviously get banned. Such players deserve it anyway. I see the point, but this could also be an advantage. Reporting someone should be something serious, and by making it more complicated, if you can even count this as more complicated, you could get rid of lots of potentially false votes, since you have to put in a bit more effort then, compared to having to just click one button without really thinking about it. Interpreting yes, some people don't have the best writing. But occasionally, battle moderators join your battle and literally ask you why you voted the other player, so if you could at least tick a box to make them know what the vote is about, having to explain it to them in a battle would be less common. I don't see how the workload would be higher. I've seen it happen multiple times that the voted player suddenly started playing as soon as they saw a spectator in the chat, and that player didn't get kicked then. They also waste time arguing with players about the purpose of the vote and by spectating false ones, which would occur less times if the voting were more serious. It could be misleading I guess, but currently they have to figure out themselves what's wrong, which is also not ideal. The difficulty with implementing this is probably saving the information a player provided, as that functionality does not exist currently - but still, I doubt it would be problematic. With the vote command it would be just adding one more argument to it. The spaces between all of the words could be a problem initially, but if that is an actual hurdle for Alternativa, Tanki's future is anything but bright. I kind of agree with the privacy concerns, but I also think that it would not be too bad to be able to categorize why players were voted, to be able to better judge their karma or whatever as a moderator. But yeah, in my opinion at least, the current voting system is completely outdated and also ineffective, as the battle moderators simply don't see things sometimes. I don't see how having to provide a reason why you are reporting a player would be worse than the current system. -
under review Change how you report someone's gameplay while in a battle
Son_Goku replied to Son_Goku in Change how you report someone's gameplay while in a battle Ideas and Suggestions
Sometimes, when you vote a player and a battle mod joins the battle to spectate, I feel like they're pretty lost. That is partly because you can't provide enough information when voting. If players had to provide a reason to why they are voting someone, it could help the mods out a bit. So, the format could be changed from just /vote [nickname] to something like /vote [nickname] [reason]. For example, when a player is afk for too long and keeps resetting the afk timer so they don't get kicked, you would write /vote [player] afk. With this, the battle mod would know what to look for immediately, which could result in better battle moderation. You could of course go more into detail, explain that they keep resetting the afk timer etc. There could also be a small window that pops up whenever you click on "Report the gameplay", where you have a few boxes you can tick to make it clear why you are reporting someone, there could be for example one box for inactivity, one for sabotage and one for cheating. A textbox would also be nice, where players can explain the reason themselves. It's a small change, but I'm sure that it would be a nice quality of life improvement for battle moderation. -
But honestly, at least a confirmation message whether you're sure you want to reload the client, or also close it, wouldn't be too bad. Playing mouse controls, I've accidentally closed the client many times already, by clicking the X at the top right when viewing the tab menu.
-
But please in a decent quality, not that pixelated mess we have currently...
-
The gamepad's horizontal aim-assist is a huge problem and NO ONE REALIZES IT
Son_Goku replied to Son_Goku in Archive
This is actually pretty sad, because so many of Tanki's current problems are things you could fix just like that. I really, really doubt that it is difficult to implement something that makes us PC users not face any legit aimbot, there is NO way that such a toggle when creating PRO battles takes a lot of effort. The problem is that the developers don't seem to think about such little things. And well, those little things pile up eventually, and result in the massive fire. But since they are little things, a water gun is all it takes to fix them, honestly. It's just that they lack the effort to pick up a water gun ? -
The gamepad's horizontal aim-assist is a huge problem and NO ONE REALIZES IT
Son_Goku replied to Son_Goku in Archive
Here's a little showcase to show you all how stupid even Tanki's legit aim assist is. Look at these two screenshots: As you can see, this would actually be quite the challenging shot, since the opponent is showing only a little bit of his tank. You need to put in effort to actually hit. But with the aimbot, however... you just aim at the wall roughly and automatically hit, without having to do anything, not even caring about on which side the opponent is showing. This completely removes any competitive aspect in Tanki, and it's not only a big problem in Railgun Master, but also in E-Sports. In matchmaking as well of course, but there it matters less. And this is just an aimbot of 3-5 degrees. With scripts, it goes up to 20 degrees. Not only horizontal, but also vertical. -
The gamepad's horizontal aim-assist is a huge problem and NO ONE REALIZES IT
Son_Goku replied to Son_Goku in Archive
I don't know since when this is, but something appears to have changed, as you can now use Tanki's legit aimbot on keyboard controls; something you could have achieved only with scripts before. All you need to do is either plug in a controller and turn it on, or just download a virtual controller, to make your PC believe you have an actual controller. Then, once the gamepad's aimbot triggers, you have it even on the normal keyboard controls. It doesn't work with mouse, however. This is, obviously, another significant issue, and people will abuse it to gain an unfair advantage. As long as you can't disable Tanki's aimbot in PRO battles, there is literally no point in playing them. It really is disappointing how the devs are handling the aimbot, without thinking about possible consequences. -
What's funny is, in the video they mentioned that Tanki Classic won't have the Legend rank. They added Legend November 9th, 2016, so it shouldn't be any version after that. They also said that paints and protection will be separated, and that update happened July 13th, 2016, so it shouldn't be anything before that. Unless they're adding whatever feature they consider classic, this could mean that Tanki Classic will be some version of Tanki from between July 13th to November 9th, 2016.
-
It is not difficult. You download OBS to record and maybe watch a short video on how to set it up. Should take not more than 5-10 minutes. Then, it's just one click to start or to stop recording. Once finished, OBS automatically saves what you recorded where you want it to be saved, and you just upload it unlisted to YouTube. You need to "pass it through a specific program" only when you want to edit your footage, but you don't have to edit it. Overall, recording and uploading is a pretty easy process nowadays. But yeah, we can't really help you figure out your problem without a video about this.
-
I want to buy a new laptop. Does anyone know if a 200-300 dollar laptop can handle Tanki Online?
Son_Goku replied to demon09 in Archive
I'd get either the one AntiStatic posted, or the laptop with the Intel Core 5 120U, the one I ranked 2nd. The Intel one is likely to perform slightly better in CPU related tasks, but you have to figure out yourself whether that's worth the increased price. Regardless, both will run Tanki smoothly. It's just which laptop looks better to you, honestly. You're doing yourself a favour by increasing your budget to at least this, either of those laptops should last you for a while. -
I want to buy a new laptop. Does anyone know if a 200-300 dollar laptop can handle Tanki Online?
Son_Goku replied to demon09 in Archive
SSD is a storage device, RAM is something like your computer's short term memory. As long as it says SSD or NVMe as the storage type instead of eMMC or HDD, you're fine. But from what you suggested, ranked from what I think is best to worst: https://www.netonnet.se/art/gaming/gamingdator/barbar-gamingdator/msi-thin-15-b13uc-2464neu/1035157.12916/ With the RTX 3050, this laptop is by far the best one for gaming. But it will also make the laptop run louder and hotter, and will drain the battery faster. Could be overkill for only Tanki. https://www.webhallen.com/se/product/373296-MSI-Modern-15-F1MG-15-6-Intel-Graphics-Urban-Silver From what I see online, the Core 5 120U processor is basically a newer version of the i5 1235U. This one also has double the storage, which you would like. https://www.elgiganten.se/product/datorer-kontor/datorer/laptop/hp-240-g9i5-1235u1625614/796922 It has less storage than 2nd, and an older gen CPU. Same integrated graphics as 2nd, but should still perform slightly worse. https://www.webhallen.com/se/product/373469-Aspire-Go-14-AG14-21P-R41N-14-WUXGA-AMD-Ryzen-5-7520U-16GB-512GB-UMA There is a huge gap between the Ryzen 5 7520U and the Ryzen 5 7530U, which I suggested in the previous posts. Both the Ryzen 5 5500U and Ryzen 5 7530U should perform similar, or in some cases better than 2nd and 3rd place, if you find any. 2nd to 4th place all have integrated graphics, which lower gaming performance significantly compared to the 1st place, but 2nd and 3rd should still provide smooth gameplay in Tanki. I don't think I would recommend 4th place, it should perform noticeably worse than the other 3. Would be nice if others could confirm, all the data I have is just from lots of benchmarks I've seen online, not personal experience. -
I want to buy a new laptop. Does anyone know if a 200-300 dollar laptop can handle Tanki Online?
Son_Goku replied to demon09 in Archive
This one would be very nice, but it's on the German amazon, you'd have to see whether it's available in your country too. The one you've mentioned is likely to run slightly better than your current laptop, but that's about it. You wouldn't notice much of a difference, probably. And before you want to do anything crazy, make sure the laptop you're getting has the right keyboard layout. Germany uses QWERTZ, it's quite different. But in general, good processors (CPU) for your use case are the Intel i5 1235U, Intel i5 1335U, AMD Ryzen 5 5500U and AMD Ryzen 5 7530U (or better of course). With Intel, it's important that the CPU has Intel Iris Xe graphics, everything else pretty much sucks for what you're looking for. 8 GB RAM is barely enough nowadays, 16 GB is recommended. SSD storage type is very important. With these, you should be able to run Tanki smoothly, with a not too expensive laptop. May be that there are older generation CPUs or slightly weaker models from Intel and AMD that have the same graphics and perform similar to the ones I've mentioned, but I don't know enough about them to recommend anything. You could also think about getting some "Mini PC" with similar specs. They're cheaper usually, but you'll also need a new monitor then, and a keyboard+mouse. It may be possible to use your current laptop as the monitor, but I doubt its keyboard etc. would work with the Mini PC. -
I want to buy a new laptop. Does anyone know if a 200-300 dollar laptop can handle Tanki Online?
Son_Goku replied to demon09 in Archive
That CPU, the N97, seems to be weak, and the integrated graphics don't seem to give you enough performance for Tanki on high settings. I'll send you some via PM -
I want to buy a new laptop. Does anyone know if a 200-300 dollar laptop can handle Tanki Online?
Son_Goku replied to demon09 in Archive
A laptop with an RTX 2050 for 800+ euros, with only 8 GB of RAM, is straight up scam. For around the same price range, 600-900€, you can already get some with the RTX 3050 and 16GB of RAM, with current gen CPUs. That's maybe already overkill for Tanki. -
I want to buy a new laptop. Does anyone know if a 200-300 dollar laptop can handle Tanki Online?
Son_Goku replied to demon09 in Archive
If I were you, I'd save a bit more and go with laptops in the range of 500-600€. They offer a significant boost in performance since they have newer processors, and most of them also have 16 GB RAM. I don't know where you're from, but there's lots of deals on Amazon currently, maybe you could find something good. The best integrated graphics are Intel Xe, or an AMD equivalent. I wouldn't recommend to get anything with Intel UHD or worse. Any RTX graphics card should outperform integrated graphics. -
I want to buy a new laptop. Does anyone know if a 200-300 dollar laptop can handle Tanki Online?
Son_Goku replied to demon09 in Archive
Any GPU that goes by the name RTX will outperform integrated graphics (for example Intel Xe) and 8 GB RAM are barely enough for today's standards, it can happen that you just run out of RAM, which may cause stuttering. Tanki's recommended CPUs are more than a decade old, but it would still be good to know what CPU your laptop would have. You have to consider that the bigger the GPU, the more power will be needed to run your laptop, so the battery will drain faster and the laptop will run hotter. I don't know enough about that hardware to guarantee whether you will be able to run the game at max graphics, but depending on the CPU, you should be able to run Tanki smoothly, in one way or another. -
I want to buy a new laptop. Does anyone know if a 200-300 dollar laptop can handle Tanki Online?
Son_Goku replied to demon09 in Archive
I'd just save for something decent, honestly. Any new laptop for 300 bucks or less won't last you long, and you will have to go from one 300 bucks laptop to another. For that price range you could get something that's used I guess, but that's about it. From what I know, you don't want a laptop with eMMC storage since it's slower than SSD, and I'd recommend getting one that has more than 8 GB of RAM. -
The gamepad's horizontal aim-assist is a huge problem and NO ONE REALIZES IT
Son_Goku replied to Son_Goku in Archive
Aiming on a mobile device or a gamepad is more difficult than on a keyboard. That goes for every game, and every game adds an aim assist for those platforms, it's normal. I know, it's "their problem", but still. What every other game is also doing however, is giving PC players the option to not encounter players from other platforms, as playing against an aim assist is just frustrating for us, especially once they figure out how to play with their different controls. That's one problem Tanki has, since we don't have this option. I doubt it's something difficult to implement, for PRO battles at least. But, as I said, I have the assumption that the scripter's aim assist is based on the code of Tanki's. So, if I were a developer, I'd experiment with something that disables aim assist for those other platforms instead, but still allows them to join the battle. This way, you'd make it fair for PC players since especially gamepad users wouldn't benefit from their aim assist anymore, but you could potentially also get rid of all the scripters. The problem here is that everyone is solely focused on matchmaking, which is in my opinion at least, anything but a competitive game mode. If the game needs something right now, it's a stronger competitive aspect. I'm not only talking about XP/BP (but that's honestly as competitive as Tanki can get). And since matchmaking covers by far most of the playerbase, I get it why no one would care about an aim assist. If the game were more competitive, you'd see more people complain about this. But currently, Tanki is just a random, pointless matchmaking grind, so... why would anyone care? -
I can play War Thunder Ground Forces without lag on my old laptop, but Tanki lags a lot. Why?
Son_Goku replied to demon09 in Archive
Could be that you run out of RAM, which can cause stutters. What hardware are you using, CPU etc? -
The gamepad's horizontal aim-assist is a huge problem and NO ONE REALIZES IT
Son_Goku replied to Son_Goku in Archive
And I really don't want to imagine how many are using this stuff in matchmaking too, you know. There it feels like it's more difficult to notice. But this hurts XP/BP, or "Railgun Master", more than anything else, because it's by far the most competitive thing that Tanki has. The question should not be if they give us the option to disable horizontal aim assist in PRO battles, but when will they give it to us. -
The gamepad's horizontal aim-assist is a huge problem and NO ONE REALIZES IT
Son_Goku replied to Son_Goku in The gamepad's horizontal aim-assist is a huge problem and NO ONE REALIZES IT Archive
I am honestly starting to lose faith in every single one in this community. Not only because people think that hitting through walls is simply lag. Here is what is going on: the game is still littered with players who run scripts via browser extensions, which seem to be difficult to detect, as those players have been doing this for months. Their main feature is their own aimbot/aim assist. Those hacks started circulating around end of 2023, that's around the time Tanki was experimenting with the horizontal aim assist for mobile players (which is legit of course). My assumption is, that script developers somehow reverse-engineered Tanki's code, found whatever handles the aim assist, and introduced it to their scripts, which people can use to obtain aimbot on PC. And it was pretty easy to notice who was running such scripts, as their shots would appear to hit players through walls, like I have shown in this topic already: https://en.tankiforum.com/topic/398006-hacking-situation-is-getting-out-of-hand/ So it was actually easy to report them for scripting, and at least in some cases, those accounts also got rightfully blocked. However, the problem now is that people who aim using a gamepad (and mobile too of course), hit players through walls literally the same way as scripters do, since gamepads offer Tanki's legit aim assist. This makes it borderline impossible to report actual scripters now, since their excuse will always be "I was playing on a gamepad, I'm not hacking". I have a theory that you could fix this for PRO battles at least, for matchmaking this would not work. In PRO battles, the developers need to give us an option to allow or disable horizontal aim assist for every player who joins that battle. This means that tankers aiming on a mobile device or a gamepad would lose any kind of assistance, which could significantly impact their gameplay sadly. BUT, in case script developers actually did reverse-engineer Tanki's code to figure out the aimbot themselves, this could potentially mean that their own aimbot would stop working too, since it's basically set up using Tanki's own code anyway. This could "fix" the horrid situation in PRO battles, but sadly not in actual matchmaking. The horizontal aim assist is unfair anyway, even if you're not a hacker, since once you figure out how to play on mobile/using a gamepad you're good anyway, and any additional assistance does nothing but simply putting you above others. So, an option to disable aim assist in PRO battles would really be appreciated (besides it being something that had to be there from the start). Us not being able to tell who is hacking and who is not anymore is really bad. There could be an icon showing what controls players are actively using when in the Tab menu, maybe a keyboard for tankers using keys/mouse to play, a phone for mobile players, and a controller for gamepad players. Why I emphasized the word "actively" is, because the game shouldn't take someone who has a gamepad connected to their PC directly as a gamepad player; it should only, when those controls are actively being used. It really baffles me that no one is thinking like this and that no one cares at all. -
You have to give us an option for PRO battles at least, that when creating a battle, lets us allow players on different platforms to join it or not. Lots of popular games have this, it's called enable/disable cross-play, for those who don't know. The problem is that the controls in this game are not complicated, people will figure them out eventually and just have an advantage with their now even official aimbot. As if the scripts that are going around are not already bad enough.
Jump to content






































































