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Posts
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Everything posted by wolverine848
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a bit hyperbolic IMO. Any Hopper-user that doesn't have Stun immunity will be buying Gold for this Challenge.
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Great - so now Jammer will be the only way to stop Hopper from capping. That's just awesome ?
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Then why have anything on the scoreboard except a name and the score?
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How can everyone equip modules for ... Rail + Shaft + Gauss + Thunder + Tesla + ... Players keep suggesting buffs to their fav turret because "everyone" uses that module. 90% of the players use 3 modules because they can't afford 4. Even then, I've listed 5 popular turrets. So ... how can "everyone" be using a module against all those turrets?
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Irrelevant in deciding stock parameters. And... we all KNOW Thunder will get more augments,. Buffing Thunder to match one specific other turret is a mistake.
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Not a chance. You are better off buying a lottery ticket.
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? You realize smoky's 7% better reload would in no way make up for the much better damage and significantly better Critical chance you want to give Thunder. And then there's the splash damage... I'm surprised you didn't campaign for reload of 1.45 seconds. Or was it a sarcasm post? Hard to tell these days...
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Hunter is not nearly as effective without lock-on. Yes, I know Stun is ridiculous. I use Stun to troll enemies when the fancy takes me.
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I don't use RRE, - I take it u don't need to lock on? For Hunter or Stun peek-abo is useless so the alternating barrels is a complete disadvantage.
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What advantage does alternating shots provide?
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ok... your math is correct. And so was my initial statement... it's even faster than it was before, since the EMP Gauss benefits from any buff to stock. So my ? still stands.
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LOL. Recently finished a battle where there were 3 tags from same Clan on other team - so obviously a group. We were spanked. Badly. Was not fun in the least.
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3 down to 2.7 = .3 seconds faster. No matter how you slice it - it's faster than before.
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So that now ridiculous Gauss EMP fires even faster. ?
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A group of friends in a clan get together and dominate a battle, get the lions share of the reward and then... get extra rewards on top of that? Why would any other players who are not in the clan want to participate in that? It's just another incentive for regular plugs like me to exit a battle when I see a bunch of clan tags.
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How would this work in MM battles?
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One of the few decent ideas to come out in a long time. Been saying this for a while. IMO it should be zero for actions. Only passive charging - which makes it even for both teams, even the one losing, since ODs are supposed to be the "equalizer". But it's a step in the right direction.
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7 seconds now? Wow - that's brutal. It was mostly useful for DM battles where there's a great chance you will be spawn-killed because many of those battles are just crowded mosh-pits. But with DM relegated to custom battles... Who cares if the price was lowered. Investing in that drone now is a waste of crystals.
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What do you do in TJUG? You kill other tanks. That's how you score. No capping or goal scoring. It is another version of TDM - but with a Boss. Should be able to score points in that mode for the special mission.
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Why doesn't TJUG count toward the TDM special mission? Just like Assault counts toward capping flags gaining score in TJUG should count toward TDM missions
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Are ya sure? Cuz I'm not a buyer and I think 15 min battles on the super-large maps are fine. Why would only buyers want longer battles?
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You better tell that to all the players I've seen using it in battles since the update.
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Cost is about the same as buying next mk-level. as is, you should only MU mk7+. You rank too fast to MU, and like has happened to many, risk not being able to make that last MU before the next mk-level is unlocked. They did this to make more more money. Any other explanation is disingenuous at best.
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What Is Your Opinion About the Current State of Tanki Online?
wolverine848 replied to Maf in Game Discussion
"surviving" is relative... you seem to die a LOT... And you do use that ridiculous hull Hopper more than any other hull, so I'm sure that contributes to your placement. -
No - mods don't ignore us. Instead they edit our posts for often petty reasons. Hence the desire to ignore. Even now - you keep replying - in a vain attempt to "convince" us. At some point you need to let it go. Have your say then end it. Cuz you are not changing our mind. Keep going - and we get back to the desire to "ignore".
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