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Everything posted by wolverine848
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update Patch Update #669 - Released 19th November 2021
wolverine848 replied to Marcus in News Archive
Never seen 70 kills in a battle let alone 80. Your "easily" is quite debatable. -
update Patch Update #669 - Released 19th November 2021
wolverine848 replied to Marcus in News Archive
Not as much no. But unless they prevent Hopper from equipping Crisis, those battle-modes will continue to be trash. The speed bonus of 70% on top of the 40% is just ridiculous. -
update Patch Update #669 - Released 19th November 2021
wolverine848 replied to Marcus in News Archive
And yet you leave out the part where Crisis STILL ruins rugby and CTF battles... -
Fixed it for you.
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Well this is just stupid.
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The irony... ? Isn't it already dependent on the damage you deal to the enemy? "50% of the damage you deal is added to your HP" Protections reduce the damage you deal - there's no mention of anything about base damage. When I have a mission to do 150,000 damage in X-mode I need to to deal 300,000 damage if all enemies have DA activated. Hard to believe it's not the same principal.
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I'm an average player. I can get 25-30 kills and 1st place winning team with hornet-freeze or hornet-isida. Only ones getting 40 kills are those with booster+AP augment (not purchasable for crystals) or those camping and not even trying to play the battle-mode... So IMO the "average" player will NOT be regularly getting 40 kills per battle. 40 kills is rare unless the teams are completely mis-matched and it's just a spawn-kill-fest.
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On many maps defending is easier - especially the very large ones where attackers spend a lot of time driving. Players would all choose Defend ad then there's no one to attack, and teams will be very unbalanced.
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It depends on how they play it and what hull they are using and what map. They can get a LOT more than 10 kills in 15 minutes. Many turrets can't hit 40 kills in 15 minutes.
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Pot - meet Kettle. ?
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It's every 10 seconds, not every 5 minutes. How any targets you think u miss in the extra 4 or 5 seconds of reload? If you can only get 2 or 3 kills during a battle you need a lot more practice with the turret. A lot LOT more. FYI... ALL turrets are expensive.
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Funny how I still get one-shotted by them in many battles. Not bad for a "worthless turret".
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update Patch Update #668 - Released 4th November 2021
wolverine848 replied to Marcus in News Archive
Yeesh... so... "nothing to see here"... The statement on the WIKI created more confusion than no statement... -
update Patch Update #668 - Released 4th November 2021
wolverine848 replied to Marcus in News Archive
Just noticed this about Dictator OD and ... why? "If a dictator has a different drone level than its teammate, the teammate will get boosted armor, boosted damage, and speed boost level as powerful as their own drone." Seems so ... random -
update Patch Update #668 - Released 4th November 2021
wolverine848 replied to Marcus in News Archive
Maybe. But 150 sec vs 270 seconds is a huge difference. In many battles I've played recently Crusader was taking significant advantage of it's fast generating OD and easily killing off Titans trying to stay safe in their Dome. But let's discuss passive-only OverDrives... -
update Patch Update #668 - Released 4th November 2021
wolverine848 replied to Marcus in News Archive
Maybe if EVERY OverDrive took 270 seconds, sure. Why the heck does Crusader get a much quicker OD than Titan? What I truly want is no scoring contributing to OD charge. Entirely passive. THAT would be equalizer for teams getting stomped. Any BP contribution to OD charge favors the team winning the battle. -
update Patch Update #668 - Released 4th November 2021
wolverine848 replied to Marcus in News Archive
wow - Titan and Dictator getting hosed with passive 270 seconds charge. Especially since Titan's OD does not really give it battle points. Brutal -
You're too quick - question was rhetorical ?
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What's the damage boost for Booster?
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+200% damage for 10 seconds is not OP?
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Dragon's Breath? I've used it recently and it's ... meh. The 50% Crit damage penalty means it's NOT a pure upgrade like many augments.
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What Is Your Opinion About the Current State of Tanki Online?
wolverine848 replied to Maf in Game Discussion
Paint doesn't help u in battle. and you can only "wear" one. So getting multiple paints as Legendary reward is indeed a waste. -
You need crystals but have the TKs to waste? ?
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You realize you can buy that in the garage with crystals, right?
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Of course stun-immunity useful. Doesn't matter if they don't drop the flag or ball - that only really mattered in Assault. There's tons of sources of stun - striker-stun being one of the most infamous right now. And I also mentioned Jammer - I said that's now the only way to stop them. Maybe you don't play those modes often, but Hoppers are STILL doing > 70% of the capping. No one is forcing you to buy Gold or even complete the Challenge. And not sure how you figure "most" have everything in this Challenge. Challenges cost too many TKs for "most players" to buy Gold Tier as often as you think they do.
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