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TheCongoSpider

Tanker
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Everything posted by TheCongoSpider

  1. TheCongoSpider

    Episode 208 of the V-LOG is live!

    This hull will also be harder for Shaft to hit from the side. It's not to say it's a light hull, it's a heavy hull. Heavy hulls need to be extinguished as fast as possible with Shaft and a floating one that is off the ground AND has thin dimensions is a hard target for a Shaft.
  2. TheCongoSpider

    What am I doing wrong?

    Rico's impact force seems to fluctuate for me. They would be staying dead still and targetting a specific par to my tank and 1 in every 3-5 shots would deal more impact force than the rest while some deal very little. I've had too many instances to ignore that because half of the Ricochets these days just stay still and shoot.
  3. TheCongoSpider

    April Fool's Celebrations 2019

    Hell no. After all those battles I went through, I remember why I stopped using Dictator on this account. I turn just a little and my tank flings itself. I try to stabilise (get the tank to move straight) and it just keeps wobbling like a drunkard on his most pleasurable day. M0 Smokies seem to shift my tank very easily. I remember having this problem when I had bought it M1 when I was Third Lieutenant but at M0, it seems so much worse than I remembered.
  4. TheCongoSpider

    Questions & Answers - FAQ - Tanki Online Forum

    I can't find it. I would say that it may be obvious that it depicts the immortality since you would see the shield over the player that the message said got the gold. The person would be alive since they caught it and is then immortal. As obvious as it is, I agree it should still be explained. I caught two immortality golds in this battle and I just started going wild. All of the light hulls were treating me like the Juggernaut and started aiming at me alone and I was just getting kills shot after shot. It was heaven. Too bad the battle finished quickly. :(
  5. TheCongoSpider

    Questions & Answers - FAQ - Tanki Online Forum

    You picked up a gold box that rewarded you with 1 minute of immortality. The gold shield is supposed to highlight which tank got the minute of immortality. You cannot share it with anyone. When you get that, play the objective as hard as you can because that is a game changer. I've seen so many Wasps take that gold and just play TDM while they could have capped two flags and secured a comeback victory from losing. I wonder what would happen if the Juggernaut was to get an immortality gold.
  6. TheCongoSpider

    Episode 208 of the V-LOG is live!

    Because it would be rather frustrating to deal with Titan domes all week without anything to fight back against it. Getting blown up by Wasp bombs without anything to protect your team from it. Viking's Overdrive wouldn't really be much of a consideration considering its duration is short and by the time you get to it to disable it, it would almost be finished and the damage would have already been done. Could have sworn there was an example in the first game but I remember one vividly in the second game. Have you played Plants vs Zombies 2? Well, it's kind of like this. In the WIld West world, there is a level where the Chicken Wrangler zombie would make its first appearance. It would be hard to deal with him given the plants you already have. When you finish the level, you get the plant that directly counters the Chicken Wrangler zombie which is the Lightning Reed. Or for a better more made up example, the Prospector zombie. After a while of walking, a stick of dynamite explodes and sends him behind all of your plants. The direct counter to it is the Split Pea which is able to shoot behind it and in front of it as well. The comparison would be like having many prospector zombies in one level and THEN unlocking the direct counter to it after beating the level. It may seem like a good strategy and problem-solving scenario for a game like that but for a game like Tanki, that would be undesirable. You would want the direct counter first and then the problem. This is why Hunter should be first. The Overdrive that disables all Overdrives (the direct counter to all of the Overdrives) should be placed first as to avoid the chaos of having the problem run rampant without a solution. I hope that explanation helped. Ohhhhh. Titan's Overdrive's Week would be pure lag as everyone would be dropping domes and moderate to negligible damage would be done to each other. Viking's Overdrive's Week would be pure chaos. Hornet's Overdrive's week would just be repetitive and/or bland since it only requires one person to activate it for the entire team. Wasp's Overdrive would be fun but light hulls would reign supreme there. If they were to do that, 1 week is too long of a time for that.
  7. TheCongoSpider

    ★ Tanki Online Wiki Hub ★

    Two things: 1. Why haven't we gotten a table of the challenge rewards? The Russian Wiki had it since either yesterday or two days ago. If it takes time to put each piece of information into the correct place, then you can tell us that so we wouldn't have to worry so much. 2. The price for the Buffalo kit in-game and on the Wiki is slightly off. On the Wiki, it says it costs 17,000 crystals while in-game, it costs 16,700 crystals. Haven't checked the other kits but I noticed this one while I was looking for the price of another kit.
  8. TheCongoSpider

    Episode 208 of the V-LOG is live!

    If the one-by-one method were to be implemented, Hunter's Overdrive has to be first and Dictator's last (for obvious reasons). It wouldn't be too wise to implement them one-by-one because players would be frustrated at not being able to fight fire with fire.
  9. TheCongoSpider

    April Fool's Celebrations 2019

    Man, Dictator's hitbox is huge! I was able to catch a gold box where the enemy Hunter was covering the entire marker and then some. I guess this is the only thing Dictator is better at than Viking and Hunter.
  10. TheCongoSpider

    Questions & Answers - FAQ - Tanki Online Forum

    Happens, in some way, with every turret really.
  11. TheCongoSpider

    Bugs and Glitches Reports [Closed]

    Bug 1: Speedster Drone: Many times, in the Test Server, I would activate speed boost and it wouldn't deactivate my cooldowns. Before, I was able to use a repair kit, then when I sustained damage, use a speed boost and I would immediately have the repair kit available again. Now, that doesn't happen. What else? If my double damage or double armour (or both) are on cooldown and I activate a speed boost, it doesn't deactivate the cooldowns. The only time this drone works is when I just spawned. I would use a speed boost and I would be able to use double armour or damage immediately. Note: By activate or use, I mean manually pressing 4 to enable the speed boost. Bug 2: Driver Drone: On two occasions, an hour prior to this post and the last time the Test Server was open, my Driver drone would not activate after a kill. The next kill I get after that, it would activate. I would wait 12 seconds and then kill someone well past that (maybe 4-7 seconds after) and it wouldn't activate. In the battle where this occurred an hour prior, my Overdrive bar filled to 99% and stayed there for the 3 remaining minutes of the battle. I was unable to use Overdrive for the entire battle. While these were on the Test Server, it's important to take note of them as it may be a bug with HTML5. It may be a bug with the game assuming they use the exact same mechanics as the real servers.
  12. TheCongoSpider

    What am I doing wrong?

    If I try hard enough, my Uranium Striker can come in the top 5. I die quite too often to Ricochet in DMs and I have 33% Rico protection. It just doesn't seem like it's doing anything despite the fact that the damage decrease is noticeable.
  13. TheCongoSpider

    Meanest thing you have done in Tanki

    I had 3 instances where I was in sniping mode or just driving and the Juggernaut, who was across the map, self-destructed and the game picked me as the next Juggernaut. Haha, yes! It sucked that he got it back though. I don't think that should happen, especially since the Juggernaut can get to the gold box marker faster than a Wasp and kill anything as strong as Titan with just one salvo.
  14. TheCongoSpider

    Meanest thing you have done in Tanki

    Is that how you thought the system decided the next Juggernaut after the current Juggernaut self-destructed? When the Juggernaut self-destructs, it randomly selects another player in the battle to become the next Juggernaut. So if the current Juggernaut self-destructs, the player who was randomly chosen would see the green messages saying that they're the next Juggernaut and to get ready.
  15. TheCongoSpider

    PRO Battles Latest News

    Assuming the players affected get any.
  16. TheCongoSpider

    PRO Battles Latest News

  17. TheCongoSpider

    Let's Discuss Shaft!

    Sorry about that. I meant to say 334 damage.
  18. TheCongoSpider

    Most interesting chat conversations

    I can't believe I keep forgetting to screenshot the chats after particular battles. Lost many interesting convos that way. Anyway, on my Master Corporal account, I encountered a Grefeiter player (I forgot his name) who was a speed hacker using Smoky and Wasp. An "It's a bird, it's a plane etc" gold box was dropping but unfortunately, it was a regular skinned gold box -_-, the guy had stopped and was waiting close to the drop zone. I made sure to kill him before the gold could drop any lower. He raged and: Hacker: stupid kille *my nickname* Hacker: noob Hacker: next time, youll see Me: I'll stop killing you if you stop hacking. Hacker: He spewed some random letters together. These hackers have no chill. Usually, they would keep silent but this one must obviously be one of the players who complains about their team and salts after every death on their main account.
  19. TheCongoSpider

    Let's Discuss Shaft!

    Well, Shaft's damage drops to 25% after a short-range equivalent to Hammer's minimum damage range. That's a huge drop. You have to get in close to deal good damage. They made the arcade shots short-ranged, you know. It's impractical to shoot arcade shots across the map unless it is a medium hull you left with a slither of health after a sniper shot. I can't seem to figure out my Shaft's minimum damage range. I have a good idea of it but when I think I'm about to do about 1,300 damage to finish them off, I end up doing 33 damage. Since they are running away, I have to shoot them 2 - 4 more times to kill them which is enough time for a teammate or enemy (in DM or Juggernaut) to steal the kill. I prefer sniping shots over using arcade shots as my primary weapon.
  20. An M4 Incendiary Mix Firebird with a max levelled Booster Drone can kill an M4 Juggernaut in 5 seconds. A melee-ranged weapon capable of doing that to a Juggernaut in 5 seconds. let that sink in. I see the Booster Drones the most with Railguns, Thunders and Strikers and Freezes with Strikers being the most prevalent.
  21. TheCongoSpider

    Let's Discuss Juggernaut

    I'll do a smaller batch to see if I get anything on that. Edit: From the top of my memory, I can say that most of the Parma battles had the winter theme.
  22. TheCongoSpider

    Let's Discuss Juggernaut

    I did 102 Juggernaut battles and these were the number of times it put into each map: Soliamsk - 10 Kungur - 10 Massacre - 9 Brest - 9 Magistral - 9 Bridges - 8 Parma - 7 Rio - 6 Highways - 6 Wolfenstein - 5 Serpuhov - 4 Yorkshire - 4 Aleksandrovsk - 4 Osa - 4 Barda - 3 Desert - 3 Iran - 1 Trivia: Massacre was the first map I entered. Serpuhov was the last map I entered. I had gotten Winter Brest 4 times in a row at one point. I had played 26 out of the 102 battles in one sitting (back-to-back). I feel as if I had played in Wolfenstein and Yorkshire more times than I recorded. I finished in the top 3 in 72 of those battles. I targeted @iFrosTiger repeatedly in the battles I entered with him being in it as well.
  23. TheCongoSpider

    April Fool's Celebrations 2019

    I love Tanki sometimes... Had all supplies activated, an overdrive and a repair kit ready. Almost got a gold but ARMAN took it but it dropped two more...then one other separate April Fools gold dropped with the other two regular golds and at THAT moment, Tanki decided it wanted to have a game freezing error.
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