Jump to content
EN
Play

Forum

TheCongoSpider

Tanker
  • Posts

    8 124
  • Joined

  • Last visited

  • Days Won

    95

Everything posted by TheCongoSpider

  1. TheCongoSpider

    Tanki Picture of the Day - Have any?

    A rare instance of a player catching two immortality golds back to back.
  2. TheCongoSpider

    April Fool's Joke — Update to In-Game Chat System

    We're getting B O T H.
  3. TheCongoSpider

    April Challenge — Thunder Prime Skin

    My gosh, look at the difference in prizes!
  4. TheCongoSpider

    April Challenge — Thunder Prime Skin

    I honestly don't know what they were thinking by doing that. Maybe they saw that players who didn't buy the battle pass but completed all the tiers were getting too many rewards for their effort and removed the motivation to complete the next one, or maybe they're just doing it to make you buy the Battle pass. It's a cheap move to be honest. They increased the prizes players who bought the Battle Pass can get. That's moving the line for buyers to the right. Then they removed some rewards from tiers which gave crystals in challenges before this one AND they removed shot effects and gold boxes from the silver tier. I looked at it again just now to see what else they took out and to my surprise, they also took out the 100x Supplies kit from the rewards which I find absurd. They gave buyers more rewards and took away so many from non-buyers. That just seems...so...man I don't even know! The only thing I see worth striving for in this challenge is the containers. I'm going off on a limb here but I think they decreased the rewards because of how much days of premium non-buyers or casuals may get during the April Fools' Celebrations' gold boxes. I got 3 days of premium from one this morning but I don't see enough motivation to really go through this challenge a relaxed person.
  5. With each upgrade, the time it's active increases by 0.1 seconds. At 0/20 upgrades, it is active for 3 seconds. At 10/20 upgrades, it's active for 4 seconds. At 20/20 upgrades, it's active for 5 seconds. You know, I saw that I made a typo in one of those you highlighted and I could have sworn I changed it before posting. Ah well, I'll change it.
  6. TheCongoSpider

    Bugs and Glitches Reports [Closed]

    They said they were leaving out rewards for some tiers in the Silver Rewards. I thought they would have spread them out but nah, they put 'em all the way before Thunder XT.
  7. TheCongoSpider

    April Fool's Celebrations 2019

    Well, the April Fools' Celebrations has been a drag so far. Barely any or no golds are dropping in some battles and a good bit in others and a lot of the golds that do drop with the "It's a bird, it's a plane, no it's a Super Gold' text are just regular-skinned gold boxes. It sure doesn't feel like 10x to be honest.
  8. I didn't use accurate numbers for Striker. I used an easy to remember number so I can put it into perspective for him.
  9. TheCongoSpider

    Bugs and Glitches Reports [Closed]

    I'm not sure about Bug 1 but hopefully this and also this would help you prevent bug 2.
  10. Which is less practical since you have to save your double armour for going into the enemy base or into enemy fire. Some random Rail or other turrets could pop you because you were unprotected whereas, with the Booster drone, you can be protected with DA then pop double damage whenever you wanted. You'd quickly see players going for more damage over more armour because that's how this game is now. Do as much damage as you can before you die. It's sad seeing newly spawned players using double damage to confront a drugged-up enemy instead of using double armour and surviving longer.
  11. TheCongoSpider

    Ideas for Augments!

    A good thing with this alteration is that you'd be able to disrupt the enemies' repair kits earlier than any of the other Strikers. Looking at it practically, the con outweighs the pros. An M4 Striker's damage range becomes 533-679 with this alteration. The acquisition time decrease and the projectile speed increase is, like @wolverine848 said, negligible. You can basically scratch those off and see it as a 'less damage for less reload' alteration. The reload time would need to be decreased even further to balance this. You can't kill medium hulls with a salvo anymore which is what Striker was supposed to do: kill medium hulls with one salvo. More pros don't always equal a better alteration. Look at Shooting Speed Regulator for Vulcan as an example.
  12. TheCongoSpider

    The stupidest sight in tanki today

    I just played a Highways TDM battle where the highest ranks were three Brigadiers and the lowest rank were two WO3s. Man, the rank brackets in MM are demoralising sometimes. A player who would be playing with M1 equipment playing with players who most likely have M3 equipment.
  13. The Booster drone, at maximum upgrades, allows your double damage supply to be boosted by 200%. Basically, if a Striker was to do 1,00 damage per rocket, then with regular double damage, it would deal 2,000 damage; with the Booster drone at 20/20 upgrades, that damage would increase to 4,000 per rocket. Seeing that you're a Legend, it would be common to go up against players with max-level or almost max-levelled drones. Booster basically makes any turret OP. I knew that they were going to make the damage of a turret skyrocket with some mechanic in the game at some point. That was answered when they put in the Booster Drone. I've seen and healed M3/4 Uranium Strikers who had it probably max-levelled. They would be able to one-shot a Titan M4 that has double armour enabled. You just have to live with it my dude. Also, please note that double damage and double armour cancel each other out. An M4 medium hull has 3,000 HP. M4 Shaft deals a maximum of 3,000 damage in sniping mode. if the hull uses double armour and the Shaft uses double damage, for simplicity's sake, the damage the Shaft would deal is 3,000 not 6,000. Think of it as the hull uses double armour, the HP shoots up from 3,000 to 6,000. The enemy turret enables double damage, the hull's HP shoots down to 3,000.
  14. TheCongoSpider

    Maintenence

    Heh, found this on the Russian Forum:
  15. TheCongoSpider

    Bugs and Glitches Reports [Closed]

    That last part is what I was referring to with Shaft zooming in after a partially charged shot as if it was a fully charged shot. It hurts my eyes and I have to look away every time I'm about to fire a partially charged shot.
  16. TheCongoSpider

    Gender in Tanki friendship

    Does it have to be a paedophile? It could probably be a low key desperate player who thinks that just because they're friends with a female player, they have a favourable chance to begin a relationship with them. The latter seems more likely to me, but that's just me.
  17. TheCongoSpider

    Gender in Tanki friendship

    It would not bother me. That person probably thought you were a girl and was disappointed when you confirmed the opposite. Like @ZloyDanuJI, I assume every new player I meet is male unless their name implies that they are female. Why should a 3-year friendship end because of the person's gender? That's so unnecessary.
  18. TheCongoSpider

    Ideas for Turrets!

    Incendiary Band is the only way to play Vulcan these days.
  19. TheCongoSpider

    Let's Discuss Thunder!

    You know, both Thunders have a range of minimum damage as well. Are you disregarding that? Sledgehammer is basically an upgraded Lightweight Ordinance Autoloader. It doesn't make sense to use that instead of Sledgehammer unless you don't have the funds to buy Sledgehammer. I've been noticing an increase in the use of Lightweight Ordinance Autoloader. I believe that it was encouraged by the thrill of rapidly firing a Thunder. I tried out Sledgehammer Thunder in the Test Server hours ago and I forgot how GREAT it feels to shoot them with it. At what I assumed was at the range of 30-80m, I was consistently doing between 805-865 damage. I kill unprotected M4 medium hulls in 1.61 seconds! You can't do that with Stock Thunder; it'll take 2.3 seconds. That's a whole 0.69 seconds of reloading time shaved off. In the battles I had played in, I got more than 20 kills in each one (and 35 kills in one) because most of the enemies didn't have Thunder protection, and people wonder why Thunder protection is so common. I don't know what they could do to balance it at this point since it's better than the other alterations in terms of killing power. Let's hope they nerf it in the next balance changes.
  20. TheCongoSpider

    Tanki's Suicide

    I'm forced to do this since my common container rewards give me anything but double damages and I need them desperately. Even worse, it's harder to get a 250 of all supplies now.
  21. TheCongoSpider

    Let's Discuss Drones!

    Enemies: *Doesn't come into your team's base for 2 and a half minutes* Teammate with the Saboteur Drone:
  22. The laser doesn't need to be removed. You can use it for tactical purposes too you know. I've had too many times where they just get out of my dot's reticle and I fire a shot that would have killed them at nothing. You have to know that those enemies have to get up close to you. You have the range advantage; you can snipe them across the map. You have to take the good with the bad. It also kind of makes sense that it's slow because you're charging up a shot, you're about to release something heavy so obviously, the load would slow the turret's movement. They said this was for Shaft to be balanced with this new type of gameplay in the game. I can take this evil. Imagine how Shaft would be if it didn't do that. You can kill light hulls every 6 seconds with sniping mode alone. I don't like it this way but if it is for balance, then I'll tolerate it because I trust (it's declining) that the developers know what balance is.
  23. TheCongoSpider

    Questions & Answers - FAQ - Tanki Online Forum

    I've been getting more Double Armours than any other supply in containers recently. I got everything except Double Damages which I oh so very much need right now.
  24. TheCongoSpider

    Questions & Answers - FAQ - Tanki Online Forum

    Never mind, I forgot that I had turned off chat to do something earlier. To not waste this post, why does my Shaft fully zoom in when I release the spacebar in sniping mode before fully charging? It's hurting my eyes because it does it so fast.
  25. TheCongoSpider

    Episode 207 of the V-LOG is live!

    I hope Overdrives come somewhere at the end of the week because we can't have Mammoths and Vikings taking all of the Gold Boxes now can we?
×
×
  • Create New...