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TheCongoSpider

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Everything posted by TheCongoSpider

  1. TheCongoSpider

    Let's Discuss Ricochet!

    My Titan also gets knocked around from time to time. It's annoying.
  2. TheCongoSpider

    Let's Discuss Matchmaking

    I looked at it. It makes perfect sense that he would still have the pass active. His overall EXP earned matches the amount he earned so far these past two weeks adding the premium and beginner's pass to it. Everything else like the gold boxes he caught, his crystals earned and hours played also coincide with his statistics. Thanks Cooper. The guy must have been playing non-stop trying to milk out as much from the beginner's pass, premium and x2 funds as possible.
  3. TheCongoSpider

    Let's Discuss Matchmaking

    Ok, I just got out of a Red Alert DM and I saw something interesting. I came first place with 28 kills and the second place player, who was a WO3, got 23 kills. The strange thing is that I got 890 crystals at the end of the battle but the player (https://ratings.tankionline.com/en/user/xch) who got second place got 1,160 crystals I think. All I remember seeing was the first two numbers of the 4 numbers were "1 1" with the space signifying that it was more than 1000. It's weird because we both had premium so I should have gotten more crystals in theory. What I suspect is that since he was a lower rank than me (I was the second highest rank in that battle and the rank bracket was WO1 - 1st Lieutenant) He would receive more crystals than me which, in my opinion, is something good. Have the devs said anything about this?
  4. TheCongoSpider

    Let's Discuss Twins!

    I'm tired of fighting for first place against multiple M3 Freezes. Every M2 Freeze I encounter, no matter how low the rank is, has a GS of at least 4000. The one thing that's legitimate but also suspicious about Freeze is that it always seems to steal almost or ALL the kills when multiple players are shooting at each other. The number of times I've seen a lone Freeze attack 4 players shooting each other walk out with 3 or all 4 of the kills is absurd. I could be head to head with a Freeze in kills and as I die and I'm respawning, the Freeze would have already killed 3 players. This has to stop but just like the Compact Tanks and Incendiary Mix fiasco, the damage has already been done. I wouldn't say that Freeze takes no skill, but with increasing the damage, by the time you get to enjoy Freeze's unique mechanic, the player is already killed. It's worse when the Freeze uses Corrosive Mix. It seems like not much of a damage buff but it's insane and you can't fight against it. It wasn't like this before the sudden rank unlock requirement reduction. After that, it suddenly became a problem. I think we should take this to "Let's Discuss Freeze" instead of saying it here. Just wanted to get that rant out of the way. In terms of Freeze vs Twins, the Freeze usually wins every time I see an encounter between them happening in the low-mid ranks. In the high ranks, Twins usually has more of an edge and the two are almost on the same level.
  5. TheCongoSpider

    Let's Discuss Twins!

    Twins is anything but underpowered. I'd say it's because other turrets may have been giving them better scores and kills than Twins. I still see some but the majority of players I face in the low-mid ranks use Firebird, Freeze (especially in DM), Ricochet, Smoky and Thunder. I've been starting to encounter more Hammers though.
  6. TheCongoSpider

    Container Project to Learn Reward Probabilities

    16-2 3,500 Crystals 17-2 125x Double Damages Unrelated but I opened a container in the Test Server yesterday after completing the floater weekly mission. 125x Double Armours. Edit 2: Opened two more. 125x Double Damages 125x Speed Boosts Edit 3: More containers. 5x Gold Boxes 125x Double Armours Lead Paint
  7. TheCongoSpider

    Let's Discuss Mammoth!

    Titan has a higher speed. The only two things Mammoth has over Titan is a heavier weight and a slightly faster acceleration.
  8. TheCongoSpider

    Let's Discuss Shaft!

    I've decided to buy M1 Shaft on my lower account because I got a personal discount on it. I might as well relive the fun days I used to have on one of my founding accounts. I've been upgrading it since. It's at 8/10 going to 9. I haven't used it yet and I'm not using it until it's at 8/10. In the meantime, I'll be using Striker. I also got a Personal discount one Shaft M3 on this account that joined with the 25% sale yesterday but I didn't buy it. I'd have to upgrade it an awful lot just to one shot Legends. Edit: Been grinding to get crystals to speed up the processes. It's at 8 now. I'll play with it when it's at 9.
  9. TheCongoSpider

    Let's Discuss Missions!

    Got an "Earn 10,000 score" mission for my floater weekly mission. Still avoiding that top 3 mission. I doubt I'll be able to do that mission on this account but on my lower account, I can practically finish that in two days.
  10. TheCongoSpider

    Episode 202 of the V-LOG is live!

    I'll be playing for 'men' on my lower account and I'll be playing for 'women' on this account.
  11. TheCongoSpider

    Let's Discuss Matchmaking

    I had two battles yesterday where my lower account (your rank) had been put into a battle where the highest player besides me on any of the two teams was WO5. There were mixtures of low WOs and some sergeants on each team. I found it quite unfair that MM put me in those battles as I got more than 25 kills in both battles. I had lost one of them though. I had a frustrating experience a few years ago on one of my low-rank accounts where two players on my team in a Gravity TDM battle were constantly driving off the edge and deducting our points. I remember using Hammer and Thunder with Hornet using constant supplies (I didn't have much back then) just to make my team win. I ended up getting more than 700 score from kills and assists but sadly, we lost 100-97. We were 99-99 and then both of the mults drove off the edge at the same time and the score was reduced to 97 while I was respawning. One of the Thunders on the enemy team got the last kill and we lost. I was so furious when that happened and I never forgot it. Yeah right. <_<
  12. TheCongoSpider

    Let's Discuss Twins!

    You're welcome. My friend reminds me that I'm a pedant from time to time. What you're saying about "it fires slowly" would really apply in no situations but from what I'm getting from that is that it would only apply to mid-range combat. When you're at almost point-blank, it feels just like Unaltered Twins because it fires the same amount of projectiles a second while making it look like less. I know that it fires just like the Stable Plasma and Unaltered Twins so it does not bother me. I know that the only downside is the projectile speed decrease and that is the only thing I'll worry about (apart from self-damage). Moving on, when I play in the Test Server, I like using every turret but the turret I usually avoid is Twins. Twins is ultimately just not for me. Part of the reason is that it's a mixture of being overpowered and boring to play which, in my opinion, is not a good combination for me. Anyway, I decided to break away from that because I had not used Twins on the Test Server in quite some time. I already had experience with the Plasma-core Accelerators and Stable Plasma alteration but I barely had experience with the Heavy Plasmagun alteration. I decided to try it out with the Booster drone. I have to say, Nicola, that "Splash n Dash" tactic is quite fun to use. It hadn't pooled as many projectiles in the air as I thought it would have but it was still enough and I loved seeing the Hornets and Wasps spaz out trying to keep under control. Tried it in Juggernaut. I do about 1000+ damage with each projectile with the Booster Drone (17/20). It didn't get me to become Juggernaut as much as I would have liked it to, but it was great surprising medium hulls with the onslaught of projectiles. I won't continue to play with it as other turrets and alterations, in my opinion, are much more fun to play with but I'll keep this memory for future use. My preferred alteration for Twins is still Plasma-core Accelerators.
  13. TheCongoSpider

    Let's Discuss Twins!

    The price of the alteration is 80k crystals. With the 25% discount, it would be 60k crystals. The firing rate is not decreased, just the projectile speed. The firing rate stays the same.
  14. What I've noticed is that with Freeze and Firebird, protection modules against them only affect the speed of the cooling or heating rate. It takes longer to fully freeze a player with 50% Freeze protection compared to a player with 15% Freeze protection. The same thing for Firebird but it's just igniting and not cooling. If I remember correctly, maybe 1-2 years ago and before that, protection against Firebird would actually reduce the number of seconds of afterburn the player would receive. Against an M4 Firebird, a player would have received 10 afterburn ticks instead of 20. The same thing for Freeze. I remember back then, and I had always thought this until earlier this year, that Freeze protection modules cut the minimum temperature for a tank by half. That means that they would still put up a fight even being partially frozen. Implementing this back into the game may not be good for balance though. I agree that protection modules should protect against impact force to some extent.
  15. TheCongoSpider

    Container Project to Learn Reward Probabilities

    13-2 125x Speed Boost (Weekly) 125x Double Armor (Weekly) 150x Batteries (Weekly) 15-2 3,500x Crystals (Challenge) 150x Batteries (Weekly) 3 Days of Premium (Weekly) 125x Double Damage (Challenge) Lots of containers opened these past two days. I finally got a rare item in so long. I was beginning to lose hope.
  16. TheCongoSpider

    Let's Discuss Thunder!

    Slightly slower. M4 Smoky reloads in 1.5 seconds. M4 Sledgehammer Thunder reloads in 1.61 seconds. I agree it's much better than Standard Thunder. The thing that's irking me is that the devs haven't told us "what exactly is maximum damage". It says that the maximum damage range is decreased by 95%. We know that the maximum damage range is the range at which you have to be in in order to have a chance at obtaining the maximum damage possible for your turret. Minimum damage range is the range at which you have to be in in order to have a chance at obtaining at least the minimum direct damage possible within the given direct damage range. I'm not sure if you'd be confused by that because using "maximum damage range" and "damage range" like that is confusing. Does the damage below the maximum damage depend on the range at which you're in between maximum and minimum damage range? On the test Server, I had seemed to be hitting in the 830s and 840s constantly when I and the enemy stayed the same range. If the question that I asked above had been true, then Sledgehammer is even more OP than we thought. Keep in mind that this is assuming the situation in the question above is true. There is a lot of stuff that the devs refuse or don't bother to give us and it only confuses the players who try to help other unaware players understand. Are they purposefully keeping us in the dark as much as possible?
  17. TheCongoSpider

    Let's Discuss Ricochet!

    Which is not the range a short-ranged turret should be fighting you in.
  18. TheCongoSpider

    Let's Discuss Striker!

    Did some testing with Striker earlier. It may not have much of an impact on your gameplay but if you're locking onto a tank and the reticle completes, the rockets go towards where on the tank you laser was last when the reticle finished filling. I always thought that the missiles would target the middle of the tank as much as possible. So just in case you're confused: If you have your laser on the left side of the tank for 90% of the reticle encircling but you move your laser to the right side of the tank just before the reticle finishes, the missiles will go to the right side of the tank. The missiles target the last place the laser touched on the tank.
  19. TheCongoSpider

    Let's Discuss Ricochet!

    Slight? It's an entire 100% increase.
  20. TheCongoSpider

    Tanki Picture of the Day - Have any?

    *Screams in Common and Uncommon items*
  21. TheCongoSpider

    Let's Discuss Missions!

    . I got the "Activate Overdrive x50" mission today. I escaped the wretched mission above once again. I wouldn't mind getting it on my lower account because I usually get in the top 5 spots in DM if my rank is one of the higher ones in the battle.
  22. TheCongoSpider

    Let's Discuss Shaft!

    From experience, it seems like just a little before full charge. However, I'm not sure if this is intended on the Test Server but I would notice that the Shafts' laser would instantly show when going into sniper mode. Sometimes, it made me think that they were using the Light Capacitors alteration but they were one-shotting my Hunter so they couldn't be using it. No, they weren't using the Booster drone and even if they were, all of the timers happened where it was well past 5 seconds of them activating double damage. I just find that a bit weird and inconsistent with the real servers.
  23. TheCongoSpider

    Happy Birthday!

    You can add me to the list. August 3rd.
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