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Posts
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Everything posted by TheCongoSpider
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I've been seeing more players using the Spider module in MM battles recently.
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Finished mine in 3 days. It's not too hard but I played maybe at least 8 battles during each of those 3 days. Definitely not good for a player who plays 1-2 battles per day.
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Personally, I had no bad situations with the new Uranium. The only thing that affected me is that that 10% faster reload time was the difference between life and death on too many occasions. I now die before my missile could be properly rendered to do damage. Although a small change, it's noticeable but not too much. Someone had pointed out to me that they felt as if Uranium's missiles had been moving slower than before the change. I didn't notice any change in the speed and the missile is already slow so I can't really back him up or argue against him. I wouldn't say the turret is ruined. It just requires 10% more patience.
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I and @hotgirltankerswag did this in some battles. We were having so much fun. You can see it as us not healing our other teammates as much as we're supposed to but it serves for a great distraction. In a few of the battles, we had half of the enemy team surrounding us just to try and kill us. This was a great distance away from their base where our allies were able to capture points, flags and balls. It's amazing how distracted players are. There was an Incendiary Vulcan in a Brest ASL on the blue team on the high ground. He was shooting us and we would take turns getting damage and healing each other. That Vulcan was smart because he directed his focus away from us after he realised we were healing each other. I don't expect this to last forever (figuratively) but it makes using Support Nanobots just a little bit more fun. I still hate that we can't defend ourselves especially if the enemy has Isida protection. I use my whole bar of ammo and then some just to kill a medium hull assuming we both have no supplies activated.
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Because I wanted the glitch to last as long as possible. MM was only 7 minutes and it was a new experience for me and the tankers in that battle. I also wanted to test out whether or not I could have killed anyone while I was in an "out of bounds area". That didn't happen. Maybe. When that Juggernaut died, the message came up that I would be the next Juggernaut but nothing happened. That whole scenario was crazy. It's crazy what can happen in 5 minutes.
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This is because those players have a "Premium Account". Do you notice the red ribbon behind their ranks? At the end of every battle, they will get double the amount of crystals they would have earned without it. If you were to have had a Premium Account, the number of crystals you would have earned would have been 676.
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Well when I fell down, I didn't remember seeing the icon in the killfeed stating that I self-destructed. It did say, however, on the part of the screen where the "Gold box will be dropped soon" or "xxxx has captured the flag", it said that I was destroyed and a new Juggernaut was spawned as seen in the first photo. Also, the fact that those two enemies were able to come and stay next to me and I was able to flip the Viking Isida with my Overdrive, I'd say I wasn't killed.
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I've only done this twice with another Isida but only because our team were getting...not blownout...but dominated. Today was the second time I did it and my team was being dominated by the other in a CP. This is the first one. The two players above me and I were also Isidas and we were just taking damage in the enemy base because we had all the capture points and won flawlessly, 30-0. It seems like I didn't screenshot my last one. I'm pretty sure I did. Basically, I and this Isida Hunter were under constant fire so we just kept healing each other and we both flew up to the top. Our team was being dominated so we might as well have gotten some score from it. It wouldn't necessarily be "Isida-on-Isida healing" because you're healing the hull, not the turret so the turret doesn't matter. Do you know what would have prevented this? Leaving Isida the way it was. :) :) :)
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I do not understand what you're saying.
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I remember seeing Thunders die in those situations before.
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Was having a bit of fun trolling some Juggernauts with Shock Freeze on the Test Server the other day. In this battle, I had spawned as the Juggernaut and made a good amount of kills on a small number of enemies. While I was trying to evade a Viking Isida that was chasing me, I had a feeling that I would end up in the ditch. I ditched that feeling because I was just about to finish locking onto the Viking Isida. I ended up falling into the ditch. The rest follows: This is a pretty weird glitch and it's a good thing it was on the Test Server. If it happened on the real servers, then the average players might not care enough to query as to where the Juggernaut is. They would just play the battle like it's a DM...which is EXACTLY the way it's supposed to be played.
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Conspiracy Theory! What if, now hear me out here, what if...Tanki decreased the number of containers we could earn from missions just so we would have a lesser chance of obtaining premium from the containers to complete the challenge easier?
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Sometimes I wonder what my Tanki experience on this account would have been like if I hadn't had bought M2 Isida. I may have kept using Smoky and maybe I might have bought Ricochet M2 earlier or M2 Freeze. Isida changed my entire experience and the way I look at other tankers in the game and I'm thankful for that.
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Being the lowest rank in an 11 rank bracket battle*
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Oh, that. Yes, I've been trying to slowly bring it back up to about 1.60. I don't want it to go below 1.50. When you checked my profile, you would have seen that I had a lot of EXP and hours with Smoky and Viking. Smoky was the foundation for this account because I spent all my crystals upgrading it after I bought the "Striker Kit" (Smoky M! + Viking M1) at a point in time when I was at Sergeant-Major I think. I wanted the Blizzard Kit back then but the price had suddenly hiked so I couldn't afford it anymore. It was either the Striker Kit, or the Harvester Kit (Vulcan M1 and Titan M1) and I chose the Striker Kit. This, also, was back when the number of steps for micro-upgrades was 50 and you would be paying 2x the amount on all the steps than the price of the next modification. I invested a lot of crystals into Smoky and it paid off with me having high K/Ds in a lot of my battles. The only thing that set me back was the PRO battles with upgrades disabled. When I was at 2nd Lieutenant, I had bought Isida M2 just so I could have a supportive turret (I like defending and supporting) and a suppressive turret. I loved playing with it back then more than I did before on other accounts before this one. Using it more though made into a selfless player, risking my life so my allies could cap the last flag. This is what brought my K/D down a lot. I had a K/D of more than 5 at a point in time. After I had purchased Isida, I started using Smoky less and less then the K/D dropped to 3. At this point, I was at the rank of Major or Lieutenant Colonel and M2 Smoky was right around the corner. Thanks to the MU update that reduced the steps to 10, I had SMoky at 9/10 so I didn't need to spend crystals on it right away so I kept playing Isida and loving its supportive capabilities. I was able to keep a, in my opinion, good K/d with the old Isida but the nerf forced me to play with Support Nanobots because I prefer healing over damaging. Enemies come onto me and I barely have damage to defend myself properly so my K/D in team battles now suffer because of this. I play with Striker, Magnum and in rare cases, Hammer in DMs to bring back up my K/D now.
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It's common in the Caribbean to say "the" like "d" or "de". We just can't help it because if we try hard to speak Standard English, it may sound weird and it wouldn't roll off the tongue properly. Maybe the guy is from the Caribbean. I'm pretty sure that would be vocabulary and not grammar. Also, why are you replying to a post made in the middle of 2013?
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Don't mind him. He's probably one of the players who jump to the "next big thing" then salt when it gets nerfed. We need fewer players like him in the game but they contribute to the lifespan of the game so we can't do anything about it.
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This will help us gain their trust for future updates because it'll show that they're being transparent about stuff like this. We currently can't prove that MM matches groups with groups every time. This would help us prove it and thus they will earn more trust from their playerbase. Not necessarily.
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You can one-shot all M0 medium hulls as well with M2 Smoky's Critical hit with DD. You can also one-shot M1 and M2 light hulls except for M2 Wasp.
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What do you mean "good for me"? Nothing I said in my post hinted of me having an advantage over medium-range turrets.
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I barely see Vulcans with all 3 supplies activated. I seldom see them use repair kits unless they're using the Incendiary Band alteration. It is possible to fill your health from almost depleted to full while overheating with Vulcan + any hull.
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Why should it be "easier"? It should require the same amount of skill and stress if not more than the Unaltered counterpart. I bet more than half of the Duplet users don't know that it "has 10% more DPM than Stock Hammer", they just know that "it does more damage". They just know that it gets them kills on almost every clip. They just know that everyone who uses it get high amounts of kills with it every battle. I still consider it OP because of the double shot not giving you time to react before you die. I won't say that it's better than Twins but it is still powerful. You get the honour of having my 500th post directed towards you. ._.
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Maybe not in the high ranks but in the mid-ranks, it's pretty OP, especially with Compact Tanks. With every turret, you run the risk of your kills getting stolen so that isn't a problem.
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I wanted to vote for Freeze 100 times.
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2-2 125 Repair Kits 3,500 Crystals