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Posts
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Everything posted by TheCongoSpider
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I find it more difficult to aim but I somewhat feel more comfortable shooting my missiles. The speed decrease sometimes helps me steal kills because with Unaltered Striker, the missiles move too fast and it may hit the enemy and the enemy would kill the target a second or less after. I also use Uranium because I can kill a heavy hull with one salvo instead of a salvo and a single missile.
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4 different players had more than 45% protection against you. That must have been tough.
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And people say that MFS makes it worse...
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Firebird would take 0.75 seconds to fully heat a player with this alteration. If they have double damage, then they can shoot you for 0.5 seconds (because a tick of damage happens every 0.25 seconds). I don't know about anyone else but the Compact tanks Firebirds are always aggressive towards me. By aggressive, I mean they will stick around and shoot all of their ammo at me. They have 3.3 seconds of ammo which is enough to kill my Titan right after their ammo is depleted. When I use a Repair Kit, all they have to do is touch me for 1 tick of direct damage and I already get 5 ticks of afterburn. It's honestly ridiculous. In a PRO battle, If you've been sprayed for a second, you're basically done. No one can save you if you're alone. My very first battle with the new Isida, I struggled to keep my teammates alive from the afterburn of an Incendiary Vulcan. If my ammo is depleted and I'm trying my darndest to heal you with what little juice I get every second. you'll still die because the afterburn is now more than you can even heal in that situation. What I don't like is the unnecessary controversy around Firebird. It didn't have the overpowered mess it currently is but hey, "life happens". First, they had Incendiary Mix do 50% more damage which made perfect sense considering the rank unlock and price. Then, they silently nerf it and now the price is exorbitant. Compact Tanks is available at 1st Lieutenant for 70k crystals. Very inexpensive, very efficient. How does Tanki even make the mistake of keeping them where they are? It all just doesn't make sense and is very inconsistent. You might have to start accepting this as the new Firebird.
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This has to be the biggest rank bracket I've seen recently. A Sergeant-Major in a battle with a Lieutenant Colonel? Really?
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Did he pair that with the Booster drone? The guy must have had some serious confidence his shots were going to hit.
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Should have been patient and waited until after the server update. :lol: I'm heavily considering buying Adaptive Reload for Hammer tomorrow. I'll be buying Support Nanobots and some 20k alterations that I didn't have enough crystals for on the 27th of December 2018.
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So did I. I had stopped at 10/20 about a week and a half ago so I could save some crystals. I'll be playing with Striker and Hammer more now. This Isida change just isn't sitting well for me.
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Got 50 Batteries for the floater mission.
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I got 125 Double Damages in the one I completed with 10/10 missions.
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There is no more Clip Reload decrease. Duplet Hammer will reload its clip in the same time it takes Unaltered Hammer to reload its clip.
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I noticed the increase. It's slight but it's noticeable.
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My First game with the new Isida: I hate it. I absolutely hate it. There was an Incendiary Vulcan on the red team and I couldn't even help my teammates suffering from the tick damage without double damage. There were other players shooting at us from the sides. Another Isida and I couldn't even help out our team because the enemy was doing more damage than we could heal. It's so inefficient on Stock Isida. I feel useless to my team. I'm doing 94 healing per tick! That with double damage is basically what I was getting before the nerf. Why the hell did they do this? I'm so upset. I could have played Isida comfortably before but now, I feel trapped! Either become a selfish Isida and only go after kills while leaving your team to die, or equip support Nanobots and keep dying because you gave up half your damage just to get less healing per second than you did before the nerf which hinders the ability to defend yourself since they TOOK AWAY VAMPIRISM. Man what were they really thinking?
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Please specify that you're talking about the high-ranks. In the low t -low-mid ranks, one player who's at the top of the rank food-chain will get Juggernaut and kill everyone with 0 or 1 death to their name.
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They ruined Isida's healing mechanic. Equipping Support Nanobots now is less efficient than equipping Support Nanobots before the nerf. I find that it's very bad that you have to sacrifice damage just to get more healing but is still less than the old Stock Isida's healing. I feel very uncomfortable playing Isida now. I feel like I'm trapped.
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Support Nanobots didn't get a major buff. Compared to the old Isida with Support Nanobots, it only gives 377 more HP for a fully depleted bar. In technicality, it's a buff. In practicality, it's a nerf.
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I don't like that they switched the number of containers for weekly and regular containers. To add salt to the wound, I would have gotten 2 containers after the server update. Lucky me. <_< Edit: Yup, just great. <_< <_< <_<
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Support Nanobots doesn't seem to be any more worth it. It's a technical upgrade but in practice, it's a nerf. The entire change to Isida was a nerf. So am I. I've already come to terms with the change with the mentality that this is the new Firebird and it will stay like this for more than a year. Just try to be optimistic and maybe you'll get through this tough time against them. You have Fire protection with at least 25%. You can survive a Compact Tanks who barely touched you for a second. I barely make it with about 100 health remaining or die from the last tick in that situation since I'm a fat piece of Titan meat ready to be roasted without protection.
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Sigh, I didn't know what to say about Isida's changes. I care more about healing than attacking and now they're making the medic focus on attacking. They lowered the healing by almost half (I remember M4 Isida doing 770 healing per second) and I felt personally attacked. It's great that they gave an extra second for attacking but come on! I'm healing half my usual HP just to deal 1 second more damage. Wow Running some easy numbers, M4 Isida has considerably less healing for a full gauge now. Old Isida M4: 7,700 HP New isida M4: 5,000 HP Now, I can't be a proper healer without having the Support Nanobots alteration. I have to give up my damage just to get back my old healing!! I can't be in the middle, NO, I HAVE to pick a side: Damage or Healing. I don't want to focus on attacking! I am a medic! A medic is supposed to be healing his teammates while attacking enemies to help those teammates! Why are you forcing the medic to go to the front lines?!?! I said to myself immediately, "Yeah, I'm definitely buying Support Nanobots, I don't even have a choice anymore." But then I did some calculations and it wouldn't even be that worth it to buy it. Old M4 Isida with the former Support nanobots alteration healed 962.5 health per second for 10 seconds which would heal 9,625 health for a fully depleted gauge. The new M4 Isida with it the new Support Nanobots heals 800 health per second for 12.5 seconds which would heal 10,000 health for a fully depleted gauge. It gives more healing but that healing is so spread out now and it doesn't even give that much more healing to make up for the spread. Not to mention that your damage is going to be halved so you basically have to depend on your teammate to defend you. I hope with this update that there won't be too many new Isida modules. People like me who want to heal and use Support Nanobots will suffer even greater trying to defend ourselves against them. I have to give up half my damage just to get relatively less healing per second than the old Isida now. :angry: Vulcans are gonna have to suffer a bit for now because there's only so much that I can do now. This caring Isida might just have to convert to the common offensive Isida and leave my allies to die. "I'm sorry allies, you'll just be using up energy my precious destroyer nanobots could be using."
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The only thing I was worried about was my Repair Kit count. It went under 300 once but I kept getting at least 800 crystals every battle I did so I bought 100 Repair Kits. It gave me an incentive to play MM even when I didn't have any missions. Thanks to that, I had met a Legend who I remember years ago when he was only Major and Colonel. I also wanted to earn an animated paint instead of getting one from a container. I had around 600 stars and then I got 3 days of premium from a container so that also gave me the will to complete it.
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I remember when I used to get that message. Now, you may get this:
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I already have Slugger. I don't use Stock Hammer. Slugger is great for No-Supply battle but in MM, it can be a real drawback when put against supplies and fast-moving hulls.
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I earned more than 300 stars just by doing only DM battles for 8 hours straight and about for an hour later that day.
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3,500 crystals 125 Speed Boosts
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